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Phrog Parasite

Basic Info

  • HP: 61-64 (Ascension: 66-68)
  • Act: Overgrowth
  • Subregion: Overgrowth
  • Passive: Parasite — Summons a Wriggler when defeated

HP is low, but killing it summons a Wriggler, making this a two-stage elite. The parasite itself isn't very threatening, but the Infect debuff plus Wriggler emergence turns the fight into a resource-management puzzle.

Attack Patterns

Action Damage Effect
Infect Applies debuff
Lash 4 Attack

Lash's 4 damage is light, but stacked Infect debuffs make later attacks and the Wriggler fight much worse. Multiple Phrog Parasites can spawn, each linked to its own Wriggler.

Strategy Points

  • Saving resources for the post-kill Wriggler is the key. Count your hand and Energy before killing the Phrog
  • Infect left alone hits harder during the Wriggler fight. The Phrog itself is Weak, but debuff buildup means you should deal with it sooner rather than later
  • Killing multiple Phrogs simultaneously spawns multiple Wrigglers at once. If you're not confident in Wriggler cleanup, kill them one by one and handle Wrigglers in turn
  • HP 61-64 is low, so killing the Phrog is easy. The real problem is always Wriggler cleanup
  • AoE handles the Phrog and the Wriggler efficiently together

Per-Character Counters

  • Ironclad: Burst the Phrog down fast and handle the Wriggler with remaining hand and Energy. AoE lets you clear Phrog + Wriggler together
  • Silent: Stack Poison on the Phrog and it dies automatically. Save Poison and Block cards for the Wriggler spawn
  • Defect: Orbs handle the Phrog while continuing to tick damage on the Wriggler. Orb-based play stays stable across both stages
  • Necrobinder: Minions handle both the Phrog and the Wriggler. Numbers advantage carries the fight
  • Regent: Powers' damage-over-time handles both Phrog and Wriggler. Powers keep ticking after the Wriggler spawns, which is favorable