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メインコンテンツへ
Thieving Hopper

Basic Info

  • HP: 79 (Ascension: 84)
  • Appears in: Lair
  • Passive: Escape Artist 5 — flees combat after 5 turns

A thief enemy that steals cards and tries to flee. A 5-turn timer forces a decision: reclaim the card or let it go.

Attack Patterns

Action Damage Effect
Steal Steal card
Leap Apply buff
Hat Trick 21 Attack
Mug 14 Attack
Escape Flee combat

Steals cards and attacks with Hat Trick 21 or Mug 14. Flees after 5 turns.

Strategy

  • To reclaim stolen cards, you have to kill it. If a critical card gets stolen, kill it within 5 turns.
  • Conversely, if it steals a junk card (Strike or Defend), letting it escape effectively thins your deck.
  • Hat Trick's 21 damage really hurts. Prepare solid Block.
  • HP 79 is middling. With a developed deck, killing it in 5 turns isn't an issue, but underpowered decks let it escape.
  • Post-Leap Hat Trick is lethal. Focus damage on the Leap turn to finish it off, or lock in strong defense.