メインコンテンツへ
Common Normal Enemy
Thieving Hopper
盗みホッパー
1. Pickpocket — Steal Gold. 2. Glide — Buff. 3. Hat Trick (21) — Attack. 4. Snatch (14) — Attack. 5. Flee — Escape.
Basic Info
- HP: 79 (Ascension: 84)
- Appears in: Lair
- Passive: Escape Artist 5 — flees combat after 5 turns
A thief enemy that steals cards and tries to flee. A 5-turn timer forces a decision: reclaim the card or let it go.
Attack Patterns
| Action | Damage | Effect |
|---|---|---|
| Steal | — | Steal card |
| Leap | — | Apply buff |
| Hat Trick | 21 | Attack |
| Mug | 14 | Attack |
| Escape | — | Flee combat |
Steals cards and attacks with Hat Trick 21 or Mug 14. Flees after 5 turns.
Strategy
- To reclaim stolen cards, you have to kill it. If a critical card gets stolen, kill it within 5 turns.
- Conversely, if it steals a junk card (Strike or Defend), letting it escape effectively thins your deck.
- Hat Trick's 21 damage really hurts. Prepare solid Block.
- HP 79 is middling. With a developed deck, killing it in 5 turns isn't an issue, but underpowered decks let it escape.
- Post-Leap Hat Trick is lethal. Focus damage on the Leap turn to finish it off, or lock in strong defense.