Basic Info
| Field |
Detail |
| English Name |
Ember Tea |
| Rarity |
Event |
| Character |
Common |
| Acquisition |
Event (random event) |
| Overall Tier |
B+ |
Rating
Ember Tea is a temporary Event relic that grants +1 Energy for the next 3 combats. It only covers 3 fights, but the +1 Energy effect is very strong, and timing it on an Elite or Boss fight yields a huge advantage. Unlike standard Energy relics it has zero drawbacks, so it works as a pure 3-combat power spike.
Character-Specific Ratings
| Character |
Rating |
Notes |
| Ironclad |
B+ |
Leverages extra Energy to spam high-cost cards over 3 fights |
| Silent |
B+ |
More throughput accelerates shiv and Poison deployment |
| Defect |
B+ |
Orb setup wants Energy, so +1 adds big value |
| Necrobinder |
B+ |
The opening for summon cards improves for 3 fights |
| Regent |
B+ |
More Energy smooths out paying Star costs |
Synergies
| Card / Relic |
Reason |
| Pre-Elite / Pre-Boss |
Timing pickup before key fights maximizes Energy value |
| High-cost cards |
High-cost plays come out more during the 3 fights, boosting output |
| Bone Tea |
Stacking temporary-effect relics multiplies burst at key moments |
Featured Builds
| Build |
Character |
| Whirlwind Energy Build |
Ironclad |
| Shiv Build |
Silent |
| Poison Build |
Silent |
| Poison/Shiv Hybrid Build |
Silent |
| Plasma Build |
Defect |