Basic Info
| Item |
Detail |
| English Name |
Neow's Torment |
| Rarity |
Ancient |
| Character |
Common |
| Source |
Neow (Act 1) |
| Overall Tier |
C+ |
Acquisition
An Ancient relic obtained as a choice from Neow (Act 1). One of the options Neow offers at the start of Act 1 — an important choice that shapes the run's direction.
Rating
Neow's Torment is Neow's Ancient relic that adds the card Neow's Wrath to your deck. Neow's Wrath is extremely strong but adds a Curse card to the deck when used. It's a high-risk, high-reward choice — big damage in exchange for deck pollution. Many players pick other Neow options if they're available.
Per-Character Rating
| Character |
Rating |
Comment |
| Ironclad |
B |
Plentiful HP recovery, and Strength buffs offset the Curse downside |
| Silent |
C |
Relies on deck cycling; Curse pollution hurts heavily |
| Defect |
C |
Card slots are precious for orb strategy, and Curses clog the hand |
| Necrobinder |
C |
Summon cards occupy slots, so Curses bottlenecking draw is risky |
| Regent |
C |
Curse removal options are limited; deck efficiency drops |
Synergies
| Card / Relic |
Reason |
| Curse removal |
Shop removal or events clear the Curse and mitigate the downside |
| Exhaust-based cards |
Exhausting Curses lets you enjoy Neow's Wrath damage only |
| Medical Kit |
Lets you play the Curse to Exhaust it |
Featured Builds
| Build |
Character |
| HP Consumption Build |
Ironclad |