Basic Info
| Field |
Value |
| English name |
Sturdy Clamp |
| Rarity |
Rare |
| Character |
Common |
| Acquisition |
Normal combat reward or chest (low rate) |
| Overall tier |
A- |
Rating
Block normally evaporates each turn, but Sturdy Clamp carries up to 10 Block into the next turn. Surplus Block on a defensive turn no longer goes to waste, massively improving cross-turn resource efficiency. Especially against enemies with intermittent attacks, you can stockpile Block during safe turns to soak damage on attack turns.
Character Rating
| Character |
Rating |
Comment |
| Ironclad |
B+ |
Not great at Block generation, but there are times to leverage surplus defense cards. |
| Silent |
A |
Decks loaded with Dexterity generate Block surplus frequently, making carryover big. |
| Defect |
S |
Huge synergy with Frost Orb Block — lets you constantly sit on high Block. |
| Necrobinder |
B+ |
Early on, defensive play makes Block carryover valuable. |
| Regent |
A- |
Plentiful Block sources keep carryover reliably active. |
Synergies
| Card / Relic |
Reason |
| Cape Clasp |
Turn-end in-hand Block plus carryover yields stable per-turn Block stacks. |
| Oppressor's Helm |
High-cost plays grant 4 Block that carries over, leaving defense on offense turns. |
| Metallicize |
Automatic per-turn Block adds to the carryover cap, keeping defense thick. |
| Smooth Stone |
Permanent Dexterity's Block bump becomes carryover-eligible, boosting efficiency. |
Featured Builds
| Build |
Character |
| Barricade Build |
Ironclad |
| Nightmare Blur Build |
Silent |
| Frost Orb Build |
Defect |
| Hybrid Orb Cycle Build |
Defect |
| Passive Doom Scaling Build |
Necrobinder |