Basic Info
| Item |
Detail |
| English Name |
Unsettling Lamp |
| Rarity |
Rare |
| Character |
Common |
| Acquisition |
Regular combat reward / chest (low rate) |
| Overall Tier |
B- |
Rating
A Rare relic that doubles the effect of the first debuff card you play each combat. Because strong debuffs like Weak and Vulnerable can be doubled, hitting turn-1 debuffs significantly softens up enemies and stabilizes combat openings. Limited to once per combat, but that single activation delivers outsized impact.
Per-Character Rating
| Character |
Rating |
Comment |
| Ironclad |
B |
Debuff options are somewhat limited, but Strength-down doubling is powerful. |
| Silent |
A |
Plentiful strong debuffs like Weak and Poison-weakening mean the biggest benefit. |
| Defect |
B |
Functions well combined with debuff-carrying Skills. |
| Necrobinder |
B |
Doubling debuff effects on minion-summoning cards is strong. |
| Regent |
B |
Opening debuff Powers can influence the entire fight. |
Synergies
| Card / Relic |
Reason |
| Dark Shackles |
Doubled Strength-down massively reduces Elite and Boss damage output. |
| Malaise |
X-cost Weak application doubled can lock enemies down for a long window. |
| Red Mask |
Combat-start Weak plus doubled opening debuff secures turn-1 safety. |
| Intimidate |
Doubled Strength-down drastically cuts enemy attack damage. |
Featured Builds
| Build |
Character |
| Strength Build |
Ironclad |
| Whirlwind Energy Build |
Ironclad |
| Dark Orb Build |
Defect |
| Debuff Control Build |
Regent |
| Colorless Strength Build |
Regent |