Basic Info
| Item |
Detail |
| English Name |
War Hammer |
| Rarity |
Ancient |
| Character |
Common |
| Source |
Tanx (Act 3) |
| Overall Tier |
A |
Acquisition
Ancient relic obtained as a choice from Tanx (Act 3). One of the options presented when you meet Tanx in Act 3. Extremely important as a final-act power-up.
Rating
War Hammer is Tanx's Ancient relic that upgrades 4 random cards in the deck each time you defeat an elite. It aligns perfectly with elite-hunting routes: killing 2 elites upgrades 8 cards, 3 elites upgrades 12, dramatically raising overall deck quality. Random targets mean key cards might miss, but with 4 cards per kill the sample size is large. In routes that avoid elites it produces nothing, so judge based on map structure and your deck's elite performance.
Per-Character Rating
| Character |
Rating |
Comment |
| Ironclad |
A+ |
High damage makes elite kills easy, so the upgrade payoff is huge |
| Silent |
A |
Upgraded Poison cards double their stacking speed |
| Defect |
A |
Upgraded Orb cards gain Focus and improved generation |
| Necrobinder |
A |
Upgraded summon cards improve minion quality |
| Regent |
A |
Upgraded Star-related cards improve resource efficiency |
Synergies
| Card / Relic |
Reason |
| Elite Hunting |
Routes packed with elites maximize upgrade count |
| Black Star |
Bonus elite rewards plus War Hammer doubles the payoff per elite kill |
| Thundering Conch |
Stabilizes elite fights so you can safely stack upgrades |
Featured Builds
| Build |
Character |
| Strength Build |
Ironclad |