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Akuma
Akuma

Oboro Throw

→KKKthenLPLK
Oboro Throw
Startup
8
Active
8-10
Recovery
50
On Hit
D
On Block
DMG
2200
Special Move

A throw available during Ashura Senku. Useful at mid-range against opponents with a tendency to block.

Evaluation

A throw available during Ashura Senku. Useful at mid-range against opponents with a tendency to block.

How to Use

Notes on how Akuma uses Oboro Throw — combo routes, pressure, whiff punishes — to be added.

How to Counter

Counter-strategy for Oboro Throw — punish frames, blocking direction, yomi paths — to be added.