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Kimberly
Kimberly

H Vagabond Edge

↓↘→HP
H Vagabond Edge
Startup
24
Active
24- 45※
Recovery
28
On Hit
D
On Block
-12
DMG
540
Special Move

Lunge forward while unleashing a powerful chop. Useful when canceled into from normal moves to create combos. The heavy and Overdrive versions can be canceled with a jump.

Variants

MoveStartupOn HitOn BlockDMG
H Vagabond Edge24D-12540
L Vagabond Edge103-4810
M Vagabond Edge17D-121080
OD Vagabond Edge17D-12540

Evaluation

Lunge forward while unleashing a powerful chop. Useful when canceled into from normal moves to create combos. The heavy and Overdrive versions can be canceled with a jump.

How to Use

Notes on how Kimberly uses Vagabond Edge — combo routes, pressure, whiff punishes — to be added.

How to Counter

Normal versions

  • 236LP (Light Vagabond Edge)
    • Kimberly is -4F on block — slightly disadvantaged; difficult to punish
  • 236MP (Medium Vagabond Edge)
    • Kimberly is -12F on block — punishable with a 5–6F confirm
  • 236HP (Heavy Vagabond Edge)
    • Kimberly is -12F on block — punishable with a 5–6F confirm

OD version

  • 236PP (OD Vagabond Edge)
    • Kimberly is -12F on block — punishable with a 5–6F confirm

Recommended counters

  • Light Vagabond Edge (236LP): -4F — hold block; punishing is difficult
  • Medium / Heavy / OD (236MP/HP/PP): all -12F — punish with any 5–6F confirm

Always take your punish on block. Also note: while you are burned out, 236LP lockdown can override every SA — keep SA out of your options there: