必杀技
Flip and fly forward towards the opponent before hitting them multiple times. A powerful tool to control space at a distance.
派生・强度差异
| 技能 | 发生 | 命中 | 防御 | 伤害 |
|---|---|---|---|---|
| Double Knee Press | — | — | — | — |
| H Double Knee Press | 22 | 3 | -4 | 1200 |
| L Double Knee Press | 13 | 2 | -5 | 800 |
| M Double Knee Press | 17 | 3 | -5 | 900 |
| OD Double Knee Press | 17 | D | -15 | 800 |
Evaluation
Flip and fly forward towards the opponent before hitting them multiple times. A powerful tool to control space at a distance.
How to Use
Notes on how M.Bison uses Double Knee Press — combo routes, pressure, whiff punishes — to be added.
How to Counter
Double Knee Press has different on-block frames per strength, with both L and M leaving a guaranteed punish window. Mixing in neutral jumps is also key to discourage M.Bison from throwing it pre-emptively.
Recommended counters
Punish on block
- 236LK / 236MK blocked: M.Bison -5 → land your 5F punish every time
- 236HK blocked: M.Bison -4 → 4F punish
Memorize the exact strength so you don't drop the punish — drill 4F vs 5F starters in training.
Neutral
- Use neutral jumps to discourage tip-range Double Knee
- After throw-techs especially, Double Knee tends to land at the tip — many M.Bison players mash it as a frame trap

