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Reina

Reina

Reina Frame Data

frames

Frame Data

106
Command Move Target Startup On Guard On Hit DMG Notes
LP(□) Jab 10 1 8 5 Recovers 2f faster ヒット時 or block (t27 r17)
LP(□)RP(△) Demon Breath 12 -10~-9 +24a (+14) 25
LP(□)RP(△)LK(×)RK(○) Ki Charge sp
LP(□)LK(×) Gekka Hyojin th(h) 12 -3 0 35 投げ抜け 1 or 2 / スパイク / Opponent recovery ヒット時: FUFA off-axis to the left
LP(□)RK(○) Fukuteki Alternate input ws1+4 / Can transition to WGS with DF after 14 frames / Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF / Can press df to cancel with sidestep
ws1+RK(○) Fukuteki Alternate input 1+4 / Can transition to WGS with DF after 14 frames / Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF / Can press df to cancel with sidestep
RP(△) 2 12 -4 7 5
2~1 Ondeko 中, 中 11 -14 [[Reina_combos#Mini-combos|+31d (+23)]] 4,18 バルコニーブレイク / スパイク / Just frame if 2 is held for exactly one frame and then 1 on the next frame. Hits for 26 damage. / 5f input window / tracks to the left
RP(△)LK(×) Heat Burst 16 1 +2c [12;12] ヒートバースト / Cancel to r45 with b,b on frame 42 / 2 チップダメージ ガード時 / 12 チップダメージ ヒット時 / Only deals 回復可能ダメージ / Cannot cause a K.O.
RP(△)LK(×)RK(○) Taunt sp Input d+2+3+4 to get Heihachi's secret taunt
RP(△)RK(○) Saijin Ikkoku th(h) 12 -6 0 35 投げ抜け: 1 or 2 / Opponent recovery ヒット時: FUFA / サイドスイッチ ヒット時 or 投げ抜け
LK(×) 3 18 -11 5 12 ホーミング
LK(×)RK(○) 3+4 中, 中 18 -8 +3c 5,10 スパイク
RK(○) Nobility Hunter 13 -8 +11g 20 バルコニーブレイク / Opponent is FUFA on CH
←LP(□) b+1 18 -4 6 14
←LP(□)RP(△) Kugai Dachi 18 -13 +14g 20 バルコニーブレイク
←LP(□)LK(×) Tatenashi パリィ mids and highs / Converts incoming damage to recoverable health / Partially restores Heat on successful パリィ / Transitions to WRA on successful パリィ with +(recv - 17) where recv is the recovery of the パリィされた move
←LP(□)RK(○) Clairvoyant Fatal Violet ub(m) 64 +20d (-1) +20d (-1) 50 バルコニーブレイク / Can cancel with input b,b
←RP(△) Sin Smiter 16 -9 3 14 ホーミング
←LK(×) Unsoku Gen Partially drains heat meter when in heat / Transitions to UNS (Gen) / Can transition to UNS (Kou, u/d) with input u+3 or d+3 / Can transition to SEN with input f+3 / Can transition to WGS with input DF / Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF / See also [[Reina_tech#Unsoku_Cancel|Unsoku Cancel]]
←RK(○) Ebi-geri 18 -8 [[Reina_combos#Mini-combos|+35a]] 20 トルネード
Back throw Trailokyavijaya th(h) 12 0 50 Break: none / Opponent recovery ヒット時: FDFA
←,←,↖ Wall Jump 39 +4c [[Reina_combos#Staples|+22a]] 21 Requires back close to wall to execute
BT.4 Rear Manji-geri 17 -14 [[Reina_combos#Staples|+54a]] 20 Strong Aerial Tailspin
CH.df+LK(×)RK(○) Nen Dougarami 中, 投げ 16 0 6,35 スパイク
↓LP(□) Crouch Jab 特下 10 -5 6 5 Returns to standing when input F
↓LP(□)RP(△) Heaven's Wrath Can transition to r14 SEN with input f+3 / Can transition to r2 WGS with input DF
↓LP(□)RP(△) Heaven's Wrath sp
↓RP(△) Tecchuu-ate 15 +0c +3c 17 スパイク / Elbow / Does not knockdown on counter hit after inputting d+2,H.1+2
↓LK(×) Unsoku Kou sp Transitions to UNS (Kou, d) / Can transition to UNS (Kou, u) with input u+3 / Can transition to UNS (Gen) with input b+3 / Can transition to WGS with input DF / Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF / Punch パリィ, transitions to WGS on successful パリィ with [[Reina_combos#Mini-combos|+10]]
↓RK(○) Crouch Chin Kick 12 -15 -4 6
↙RP(△) Eisaimon 下, 下 20 -16 -3 10,12
↙RK(○) db+4 16 -13 -2 7
↘LP(□) df+1 13 -3 4 8 Can transition to r18 SEN (-3/+4/+4) with input F / Cannot block up to i15 on empty transition ガード時
↘RP(△) Queen Bee Stinger 15 -12 [[Reina_combos#Staples|+30a (+20)]] 13 +2 ヒット時 on crouching opp. / [[Reina_combos#Staples|+30a (+20)]] on CH on crouching opp.
↘LK(×) Wind God Step sp Can transition to SEN with input WGS.f+3
↘LK(×)RK(○) df+3+4 中, 上 16 -15 2 5,10 Transition to attack throw on CH
↘RK(○) df+4 15 -4 7 14
→LP(□)RP(△) Senshin-zuki 32 -11 7 22 ウォールクラッシュ +19g ヒット時
→RP(△) f+2 13 -9 -3 8 Transition to r16 UNS (+0/+6) with u_d
→LK(×) Sentai
→LK(×)RK(○) Ouhen Manji-geri 43 -14 +50 (+19) 25 Cancel to r24 FC at earliest with input DB/D/DF
→LK(×)4* Ouhen Fubi Manji-geri 67 [[Reina_combos#Mini-combos|+10]] [[Reina_combos#Staples|+52a]] 30 Cancel to r24 FC at earliest with input DB/D/DF / 9 チップダメージ in heat
→RK(○) Kamadhatu Splits Kick 19 +2c +5c 20 [[Reina_combos#Mini-combos|+13c]] on crouching hit / Opponent is FDFA on CH / スパイク
FC.d+LK(×) FC.d+3 16 -17 -6 10
FC.df+LK(×) Nen Hangetsu-ate 20 -17 [[Reina_combos#Staples|+54a (+34)]] 25 バルコニーブレイク / Can evade some mids
FC.df+RK(○) Manji-geri 15 -14 [[Reina_combos#Staples|+54a]] 20 バルコニーブレイク
→,→RP(△) Raiden 12 -9 2 14 Can transition to SEN (+2/[[Reina_combos#Mini-combos|+13]]) with input F / Cannot block up to i12 on empty transition ガード時
→,→LK(×) Trailokya Splits Kick 20 -3 [[Reina_combos#Mini-combos|+20a]] 20 バルコニーブレイク / ヒートエンゲイジャー / ヒートダッシュ +5, [[Reina_combos#Staples|+67a (+50)]] / スパイク
→,→LK(×)RK(○) Un Hien-geri 16 -2 +49d (-9) 22 バルコニーブレイク
→,→,→LK(×) Ten Chuten-geri 24 6 +32a (+24) 22 バルコニーブレイク / チップダメージ when guarded
→,→,→RK(○) Un Tobi Kaijo-geri 26 4 +31a (+5) 23 Strong Aerial Tailspin / バルコニーブレイク / ホーミング / Can transition to WRA (+8/+35a (+9)/-) with input D
→,⬤ Wind Step Can transition to WGS with input DF / Punch パリィ, transitions to WGS on successful パリィ with [[Reina_combos#Mini-combos|+10]]
→,⬤,↓,df#2 Electric Wind God Fist 11 5 [[Reina_combos#Staples|+35a (+25)]] 23 チップダメージ when guarded
→,⬤,↓,df#3 Electric War God Kick 15 -9 +13a (-4) 23 バルコニーブレイク / 4 チップダメージ ガード時
H.2+LK(×) Divine Dominance of Annihilation 中, 中 21 8 +0d 20,25 ヒートスマッシュ / バルコニーブレイク / Alternate inputs: H.R1, H.WRA.2+3, H.WRA.R1 / Jails from 1st block / Transitions to attack throw on 1st hit for a total of 50 dmg / Transitions to r53 WRA on 2nd block, whiff or hit / +19d WRA if only second hit connects (25 dmg) / 7 チップダメージ ガード時
H.d+LP(□)RP(△) Charging Hard Automatically パリィ limb-based, non-airborne mids and highs / Deals 40 damage on successful パリィ / +1d on successful パリィ
H.WRA.d+LK(×)RK(○) Divine Wrath of Annihilation 下, 中, 中, 中 18 -17 0 12,8,3,12 スパイク / フロアブレイク / Alternate input: H.WRA.R1 / Jails if any hit is blocked / Transitions to attack throw on 1st hit for a total of 35 dmg / +4a (-5) if any hit after the 1st connects / Consumes 300F of remaining Heat time
Left throw Gekka Hyojin th(h) 12 -3 0 40 投げ抜け: 1 / Opponent recovery ヒット時: FUFA off-axis to the left
OTG.d+RK(○) OTG.d+4 19 -19 -8 / -8a (-16) 14 (11) 22 (17) dmg if done with input OTG.d+4 alone
↓,↙,←,→RP(△) Raidou Hitsumetsu th(h) 12 -3 0 40 バルコニーブレイク / 投げ抜け: 2 / Opponent recovery ヒット時: FUFT
R.df+LP(□)RP(△) Sacred Dismantle Spark 中, 投げ 20 -18 +0d 55+ Rage Art / Removes Recoverable Health / Reversal Break / Damage increases with lower health, maximum 82 / Freezes match timer on activation and ヒット時 / Restores recoverable health ヒット時 / Transition to attack throw ヒット時 / Consumes Rage
Right throw Saijin Ikkoku th(h) 12 -3 0 40 投げ抜け 2 / Opponent recovery ヒット時: FUFA
SEN.1 SEN.1 16 -14 1 12
SEN.1+RP(△) Inverse Deva Laser 中, 中 14 -6 WRA [[Reina_combos#Mini-combos|+31a (+23)]] 13,17 トルネード / バルコニーブレイク / Transitions to r32? WRA after recovery
SEN.1+LK(×) Haburi-kaze th(h) 16 -3 12 投げ抜け: none / Opponent recovery ヒット時: FUFA
SEN.2 Rashomon 13 -4 8 20 トルネード / Transition to WRA (-4/+8) with D / Transition to WRA is safe (can cancel WRA with crouch dash early enough)
SEN.3 Sen Kaijo-geri 12 1 7 22 ホーミング / ヒートエンゲイジャー / ヒートダッシュ +5, [[Reina_combos#Mini-combos|+34a (+27)]] / Deals チップダメージ ガード時
SEN.3+RK(○) Yaksha Sweep 下, 上 20 -29/-11 4 10,12 ホーミング / -29 stagger block on 1st block / -11 on 2nd block
SEN.4 Kandachi-geri 26 4 [[Reina_combos#Mini-combos|+12d]] 24 Deals チップダメージ ガード時 / スパイク
SS.4 Jirin Sweep 18 -13 0 17
SSH.3 Senshin Karami-ate 32 -26 -4c 26
SSH.CH.3 Nen Ashigarami 22 0 33,18 スパイク
SSH.uf Senshin Hiei sp
SSH.uf+LK(×) Senshin Chuten-geri 30 6 +32a (+24) 22 バルコニーブレイク
SSH.uf+RK(○) Senshin Tobi Kaijo-geri 32 4 +31a (+5) 28 ホーミング / バルコニーブレイク / Can transition to WRA (+8/+35a (+9)/-) with input D
↑LP(□)RP(△) Swift Shadow sp Can transition to Wind God Step with input DF / Can execute EWGF or EWGK by inputting 2/3 exactly one frame after DF
↑LK(×) Unsoku Kou sp Transitions to UNS (Kou, u) / Can transition to UNS (Kou, d) with input d+3 / Can transition to WGS with input DF / Can execute EWGF or EWGK by inputting 2/3 exactly one frame after DF / Punch パリィ, transitions to WGS on successful パリィ with [[Reina_combos#Mini-combos|+10]]
↖LP(□)RP(△) Fading Shadow sp Can transition to Wind God Step with input DF / Can execute EWGF or EWGK by inputting 2 or 3 respectively exactly one frame after DF
↖RK(○) Silver Gleam 17 -13 +16a (-1) 13 トルネード / バルコニーブレイク
↗LP(□) Seigan Ugachi 13 -9 8 15 Transitions to WRA (-/+8/[[Reina_combos#Mini-combos|+17]]) ヒット時
↗LP(□)RP(△) Stonehead th(h) 12 -6 +25 (+8) 35 バルコニーブレイク / 投げ抜け: 1+2 / サイドスイッチ on 投げ抜け
↗RP(△) uf+2 15 -12 9 17 Normal hit offsets opponent slightly to the left of the axis and rotates them. / Counter hit pushes the opponent on axis like most moves and does not rotate the opponent.
↗LK(×) uf+3 21 -10 1 10
↗LK(×)RK(○) uf+3+4 mm 20 -10 -1 10,10
↗RK(○) Silver Gleam 17 -13 [[Reina_combos#Staples|+70a (+54)]] 15 トルネード
UNS.4 Unpu Tobi-Manji 18 -8 +43a (-15) 23 バルコニーブレイク / ヒートエンゲイジャー / ヒートダッシュ +5, [[Reina_combos#Staples|+62a (+42)]] / 6 チップダメージ ガード時 / Can be cancelled into crouch with DB/D/DF
UNS.d+RK(○) Santei Gedan-Geri 20 -12 +3 SEN 14 Transition to SEN ヒット時 only / Transition to standing (+0/[[Reina_combos#Mini-combos|+10]]) ヒット時 with B
WDS.3 Fusenkyaku 16 -6 4 17
WGS.1 Thunder God Fist 19 -22 +24a (+14) 24 26 dmg if manual CD
WGS.2 Wind God Fist 11 -10 [[Reina_combos#Staples|+35a (+25)]] 15 Becomes Electric Wind God Fist during Heat (partially uses remaining Heat Time) / 20dmg if manual CD
WGS.df+LK(×) War God Kick 15 -13 +13a (-4) 17 Becomes 22dmg Electric War God Kick during Heat (partially uses remaining Heat Time) / / 4 チップダメージ ガード時 / 21dmg when performing f,n,d,DF+3/f,n,DF+3 without Heat
WGS.DF+RK(○) WGS.DF+4 16 -23 +2c 6 8 dmg if manual CD
WRA.1 WRA.1 12 -4 8 12 ホーミング / Deals チップダメージ ガード時 / Transition to SEN (+0/[[Reina_combos#Mini-combos|+13]]/[[Reina_combos#Mini-combos|+18c]]) with input F / Transition to UNS (+0/+12/+18c) with u_d / Cannot block up to i14 on empty transition ガード時
WRA.1+RP(△) Demon Bolt 15 -13 +16d 30 バルコニーブレイク
WRA.1+LK(×) Heaven's Roar t (h) 16 +10d 20 Unbreakable / Opponent recovery ヒット時: FUFT / Does 35 damage on wall hit
WRA.2 Iron Hand 15 -9 +11a (+2) 30 バルコニーブレイク / ヒートエンゲイジャー / ヒートダッシュ +5, [[Reina_combos#Staples|+36a (+26)]] / Deals チップダメージ ガード時
WRA.3 WRA.3 28 -6 +22a (+12) 17 バルコニーブレイク / Deals 3 チップダメージ ガード時
WRA.3+RK(○) Goma-sai 18 +0c [[Reina_combos#Mini-combos|+5d]] 26 スパイク / 7 チップダメージ ガード時 / Opponent is FDFA on normal hit
WRA.4 WRA.4 中, 中 17 -10 -10 6,8 スパイク / / on 2nd hit / Combo from 1st CH / Both hits jail ガード時
WRA.d+RK(○) WRA.d+4 16 -15 -4 9
ws1 Jewel Snatcher 13 -13 [[Reina_combos#Mini-combos|+13 SEN]] 12 Transitions to SEN ヒット時
ws2 Benten Thrust 18 -8 9 20 バルコニーブレイク
ws3 ws3 15 -10 1 14
ws3+RK(○) Hen Gyakujo-geri 14 -8 [[Reina_combos#Mini-combos|+14]] 14
ws4 ws4 11 -6 5 10

On Guard/Hit advantage. Community data.