Mage
Shiny Mantle Gem Build
Shiny Mantle Gem Build
Core Mechanic
The Shiny class item, Shiny Mantle, boils unwanted items into gems and grants invulnerability windows every 6 seconds at Mana cost. Window duration is extended by the value of socketed gems, so socketing many expensive gems lifts the duration.
A defense-focused build that combines gem stat buffs and invulnerability windows to deal damage safely. Mana supply is required.
Recommended Subclass: Shiny
Shiny is mandatory at Round 8. Shiny Mantle is the centerpiece.
Core Items and Placement
| Item | Role |
|---|---|
| Shiny Mantle | Class core; item → gem conversion & invulnerability windows |
| Expensive gems (Ruby, Topaz, Amethyst, Emerald) | Socketed for window duration |
| Socketed weapons (Hammer, Spear, etc.) | Vessels for the gems |
| Mana Orb / Wand of Equilibrium | Mana supply |
| Armor / Shield | Additional defensive layer |
| Banana | Stamina supply |
Center Shiny Mantle and place socketed weapons around it. Place Mana Orb near Shiny Mantle to stably supply the invulnerability window's Mana cost.
Build Order
Early game (Rounds 1-6)
Prioritize gems and socketed weapons. Chip with Wooden Sword while waiting for Shiny Mantle.
Mid game (Rounds 7-12)
Take Shiny at Round 8. Center Shiny Mantle and boil unwanted items into gems. Set up Mana supply.
Late game (Round 13+)
Collect expensive gems (Ruby, Topaz, etc.) and socket them into weapons. Extended invulnerability windows let you completely skip the opponent's attack turns.
Tactics and Positioning
The core is maximizing invulnerability uptime. Never let Mana lapse and reliably trigger the 6-second window. At the finished form, invulnerability covers more than half the round, one-sidedly nullifying opponent damage.
Difficult Matchups and Counters
- Mana drought: without Mana, invulnerability stops. Consider running 2-3 Mana Orbs.
- Buff-strip: Shiny Mantle's effect is unstrippable, but stripping gem buffs hurts.
- Sustained poison / spike: poison can still hit during invulnerability in some cases — keep a debuff cleanse option.
Variations
Combining with Spirit (Spirit Bell) for a pet + invulnerability hybrid is theoretically possible. A Rainbow (Rainbow Potion) hybrid with random effects + invulnerability is also interesting.