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アイアンクラッド

アイアンクラッド

Ironclad

One-Two Punch

Skill|sts2.rarityCommon|ワン・ツーパンチ
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One-Two Punch
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One-Two Punch
スキル
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このターン、次にプレイする1枚のアタックを2回プレイする

One-Two Punch+
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One-Two Punch+
スキル
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このターン、次にプレイする1枚のアタックを2回プレイする

Rating and Analysis

A Cost 1 skill doubling the next attack played. Upgraded doubles the next 2 attacks, vastly expanding its impact. On a single big attack (Skull Bash, Charred), it effectively deals 2x damage for 1 cost — extremely efficient. Also doubles side effects (Vulnerable, Strength debuff), making debuff synergies strong. Upgraded especially enables explosive burst turns doubling two high-cost attacks.

How to Use

Use to double high-cost, high-damage attacks within the turn. Before Skull Bash (3 cost, 32 damage), it deals 64 damage same turn. Before Uppercut (Weak + Vulnerable), it double-applies both debuffs to pile on stacks. In Vulnerable decks, Tremor -> One-Two Punch -> Dissect doubles the bonus hit on Vulnerable. Upgraded doubles 2 attacks, making turns with many mid-cost attacks explosive. Stabilize with Energy acceleration (Bonfire Spirits, Offering) to reliably set up big turns.

Good Synergies

  • Skull Bash: 3-cost high-damage attack. Double-play for 64-84 damage in one turn.
  • Dissect: Hits Vulnerable enemies twice. One-Two Punch makes it effectively 4 hits.
  • Uppercut: Weak + Vulnerable attack. Double-play applies 2 stacks of each debuff at once.
  • Whirlwind: X-cost AoE. Double the total AoE damage.
  • Bonfire Spirits / Offering: Energy acceleration. Ensures Energy for high-cost attacks + One-Two Punch same turn.

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