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Regent Reflective Defense Build
Overview
The Reflective Defense Build turns the Regent into an impenetrable fortress that simultaneously punishes enemies for attacking. By stacking Thorns (deal damage to attackers each time they hit you) alongside high Block generation, the build converts every enemy attack into a liability for them. Multi-hit enemies are especially vulnerable — each individual hit triggers Thorns separately, causing rapid self-destruction. The build also leverages Regent's access to Body Slam-style cards that convert Block directly into damage, making a purely defensive turn also serve as an offensive one.
Key Cards
- Neutron Aegis: Power that generates Thorns stacks each turn and provides defensive bonuses, the cornerstone of the reflective engine.
- Parry: Power that adds Thorns or Block when attacked; the more an enemy hits, the more the Power charges.
- Particle Wall: High-Block Skill that provides large Block values each turn, simultaneously protecting the player and setting up Body Slam-style payoffs.
- Bulwark: Skill that generates significant Block and may add Thorns, doubling as both a survival card and a reflective amplifier.
- I Am Invincible: Skill that generates very high Block for a single turn; used against enemies with large telegraphed attacks, also maximizes Block-to-damage conversion.
- Reflect: Skill that directly mirrors damage back at an attacker or amplifies Thorns stacks, the most efficient Thorns builder available to Regent.
- Crash Landing: Attack that deals damage based on Block or other defensive metrics, providing an active damage outlet alongside the passive Thorns engine.
Key Relics
- Fencing Manual: Provides bonuses when Block is applied or when Thorns triggers, rewarding the high-volume Block and reflective damage events.
- Orange Dough: Generates Stars when defensive conditions are met, bridging the Reflective Defense build with Regent's Star spending potential.
- Regalite: Even in a defense-focused build, Star generation passively accumulates — use accumulated Stars as a secondary finisher when Thorns alone is insufficient.
Strategy
- Establish Neutron Aegis or Parry as early as possible — Thorns needs multiple turns to accumulate to meaningful levels, so earlier is better.
- Stack Block each turn regardless of enemy intent — high Block both protects against attacks and feeds any Block-conversion damage cards.
- Against multi-hit enemies (those that attack 3-5 times per turn), do not try to kill them fast; let Thorns handle them while you maintain Block.
- Use Reflect and Bulwark to push Thorns to 15-20 stacks; at that level, a 5-hit enemy attack deals 75-100 Thorns damage in addition to your Block absorbing most of the incoming hit.
- Reserve Crash Landing or other Block-conversion attacks for turns where Block is highest — the turn after a Particle Wall or I Am Invincible is usually the optimal window.
Pick Priority
- Highest: Neutron Aegis, Parry (Thorns engine)
- High: Particle Wall, Bulwark, Reflect (Block generation and Thorns amplification)
- Medium: I Am Invincible, Crash Landing (burst Block and Block-to-damage conversion)
- Low: Pure Star-spending attacks with no Block interaction; they do not contribute to the reflective model
Tips
- Thorns stacks persist between turns if applied via a Power; Block typically resets. Plan turns around maintaining Thorns permanently while regenerating Block each round.
- Single-hit Bosses with very high damage per swing are the hardest matchup — Thorns triggers once per hit, so a Boss that hits for 50 once triggers only 15-20 Thorns, a poor trade. Supplement with direct damage for those encounters.
- I Am Invincible followed immediately by Crash Landing on the same turn is one of the highest single-turn damage plays available to this build; time it for when enemy HP is in the execution range.
- Orange Dough's Star generation from defensive events means even a fully defensive turn passively charges Sovereign Blade or Seven Stars as a backup win condition.