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Backpack Battles
Adventurer
Tier A Intermediate Crafting / Growth
An explorer class defined by chaos and cleverness. The unique item Twine enables special 3-item crafting not available to any other class. Offers many unique strategies like item growth and buff stealing.
Strengths & Weaknesses
Strengths
- + Unique crafting via Twine
- + Debuffs opponents through buff stealing
- + Strong late-game with growth builds
- + Diverse subclasses allow broad strategic range
Weaknesses
- - RNG dependency from Bag of Giving
- - Requires memorizing Twine crafting combinations
- - Early-game damage is on the lower side
Core Mechanics
- ◆ Twine enables 3-item crafting (unique to Adventurer)
- ◆ Bag of Giving yields random items each turn
- ◆ Sewing Case makes Twine appear frequently in the shop and boosts crafted items' trigger speed
- ◆ A unique economy generates resources via treasure chests and boomerangs
Starting Bags
Bag of Giving
Bag of Giving, Leather Bag x2, Wooden Sword, Stone
Each turn, spend gold to gain a random class item. Chaotic but explosive.
Sewing Case
Sewing Case, Leather Bag, Twine, Healing Herb
A steady setup that enables reliable Twine crafting.
Tips
- 1. Twine connects three items, so plan the combination in advance
- 2. Bag of Giving is heavily RNG-based, so be prepared to adapt your build on the fly
- 3. If Boomerang is available early, prioritize it. Evolving into Daggerang is very strong
- 4. Sewing Case is more consistent and recommended for first-time Adventurer players