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Alucart Sworb

Overview

Item Details
English Name Alucart Sworb
Japanese Name アルカート・スウォーブ
Chinese Name 阿鲁卡特之剑
Weapon Type Auto-targeting ("allegedly" targets nearest enemy)
Evolution Material None (self-evolves at max level)
Evolves To Alucard Swords
Pickup Priority C

Effect and Behavior

The game's description reads: "Allegedly strikes at the nearest enemy." — the word "allegedly" is intentional, giving the weapon an air of unreliability. In practice it functions as a homing-style weapon, but the design joke is that even the description hedges its effectiveness. The name "Sworb" is a deliberate misspelling of "Sword," reinforcing the knockoff aesthetic. The weapon is designed as a counterfeit of the legendary Alucard Sword — cheap, questionable, but ultimately functional and evolving into the real thing.

Unlocked by dealing a cumulative 10,000 damage with Alucart Sworb across runs. Requires no passive item to evolve — upon reaching max level the weapon self-transforms into Alucard Swords automatically.

Evolution Conditions

Max Alucart Sworb (Lv 8) and it self-evolves into Alucard Swords automatically — no passive item required and no elite chest needed.

Alucard Swords Effect

After evolution apparitions of the sword's true bearer emerge and seek out enemies autonomously. These apparitions independently hunt and damage enemies, turning the weapon into a fully automatic threat-clearing system that does not require player input to operate.

Strengths

  • Self-evolves at max level with no passive slot consumed — all slots free for other weapon evolutions
  • No timing management required — max level = automatic evolution
  • Post-evolution apparitions are autonomous, providing passive damage output while the player focuses elsewhere
  • Full passive slot freedom pre- and post-evolution

Weaknesses

  • Unlocked only by dealing cumulative 10,000 damage, requiring multiple runs
  • Pre-evolution damage is modest (fitting the "allegedly" reputation)
  • Direct damage passives for the post-evolution apparitions are limited
  • The "allegedly" mechanic makes it feel unreliable before players understand the joke

Recommended Characters

  • Alucard: Castlevania DLC character with strong affinity for sword-type weapons
  • Imelda: +10% Growth speeds evolution
  • Gennaro: extra projectile count increases output

Recommended Passives

  • Spinach: +10% Might raises Sworb's pre-evolution hits and post-evolution apparition damage (top priority)
  • Duplicator: extra projectile count extends reach
  • Candelabrador: wider area expands apparition range post-evolution
  • Hollow Heart: HP boost for pre-evolution survivability

Synergistic Arcanas

  • IX Divine Bloodline: crit compounding with apparition strikes
  • IV Soul Eater: movement speed bonus supports aggressive positioning

Strategy and Tips

  • Early (0–10 min): Level Alucart Sworb and use all free passive slots for other weapon evolutions — the self-evolution means no passive budget is needed here. Grab Spinach to shore up the pre-evolution damage.
  • Mid (10–20 min): Hit max level and watch it self-evolve into Alucard Swords. The apparitions immediately begin hunting enemies autonomously.
  • Late (20+ min): Alucard Swords handles ambient enemies while you focus on positioning. The full passive slot freedom is a significant advantage — stack support passives for your main weapons without compromise.

FAQ

Q: How do I unlock Alucart Sworb?
A: Deal a cumulative 10,000 damage with Alucart Sworb across multiple runs.

Q: Does "allegedly" mean the weapon misses on purpose?
A: No — it's an in-game joke. The weapon functions normally, targeting the nearest enemy. The "allegedly" description and the misspelled name are intentional design jokes referencing the weapon's counterfeit-knockoff status.

Q: Why does it evolve without a passive item?
A: Alucart Sworb is a self-evolving weapon. Reaching max level triggers the transformation into Alucard Swords automatically, with no chest, no passive, and no timing required.