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Подводные мины
Common 武器

Подводные мины

Стреляет взрывными снарядами, которые движутся вдоль стен.

Diver Mines

Overview

Item Details
English Name Diver Mines
Japanese Name ダイバー爆弾
Chinese Name 潜雷
Weapon Type Wall-crawling explosive (projectiles travel along walls)
Evolution Material Weapon Power-Up
Evolves To Unknown
Pickup Priority B
Note DLC-exclusive weapon

Effect and Behavior

Fires explosive projectiles that travel along stage walls rather than bouncing off them. The mines slide along the boundary, delivering continuous explosive damage to enemies clustered near walls. Base damage is high, but effective coverage is narrow — the wall-crawling mechanic is highly efficient against wall-adjacent targets but provides limited coverage of enemies in open central areas.

Unlocked by surviving 15 minutes with Newt Pricken (Operation Guns DLC). Weapon Power-Up as the evolution material means the evolution path also grants Revival +1 — a meaningful safety bonus.

Evolution Conditions

Max Diver Mines (Lv 8), carry Weapon Power-Up (randomly levels an equipped weapon + grants Revival +1), and open an elite-drop chest after 10:00 to evolve. The post-evolution weapon name is currently unconfirmed from available data.

Strengths

  • Wall-crawling mines continuously hit enemies hugging the stage boundary — high efficiency in walled corridor situations
  • High base damage clears wall-adjacent clusters quickly
  • Weapon Power-Up grants Revival +1 alongside evolution progress — defensive investment built into the build path
  • Enemies pushed to walls cannot escape the crawling mine path

Weaknesses

  • Requires Operation Guns DLC
  • 15-minute survival with Newt Pricken is a heavy unlock requirement
  • Narrow attack coverage — enemies in open central areas receive little coverage
  • Wall-crawling advantage disappears on open stages or stages without defined boundaries
  • Evolution destination currently unknown

Recommended Characters

  • Newt Pricken: the Operation Guns DLC unlock character
  • Characters with movement speed bonuses: faster wall-adjacent movement maximizes mine path coverage
  • Imelda: +10% Growth for faster Lv8

Recommended Passives

  • Weapon Power-Up: mandatory for evolution; Revival +1 safety bonus has independent value (top priority)
  • Spinach: +10% Might amplifies explosion damage
  • Candelabrador: wider area extends each explosion's radius, catching enemies slightly away from walls
  • Duplicator: Amount increase deploys more simultaneous mines for wider wall coverage

Synergistic Arcanas

  • IX Divine Bloodline: crit compounding on high-damage explosions delivers extreme DPS
  • XX Silent Old Sanctuary: Amount and speed bonuses increase simultaneous mine count and crawl speed

Strategy and Tips

  • Early (0–10 min): Level Diver Mines and move along stage walls — the mines travel the same path, so wall-adjacent movement maximizes their coverage. Funnel enemies toward walls to trap them in the crawling mine path.
  • Mid (10–20 min): Collect Weapon Power-Up and evolve at Lv8. The Revival +1 from Weapon Power-Up makes aggressive wall-hugging movement safer against high-damage enemies.
  • Late (20+ min): High base damage combined with wall-crawling coverage clears dense wall-adjacent clusters efficiently. Candelabrador extends explosion radius to catch enemies drifting away from walls.

FAQ

Q: How do I unlock Diver Mines?
A: Survive 15 minutes with Newt Pricken. Owning the Operation Guns DLC is required.

Q: What happens on open stages without walls?
A: The wall-crawling mechanic provides no benefit on open stages — mines cannot find a boundary to travel along. On open stages, other weapons with omnidirectional coverage are more efficient choices.

Q: How does Weapon Power-Up's Revival +1 work?
A: Simply carrying Weapon Power-Up as a passive grants one Revival charge — surviving one otherwise-lethal hit. The bonus persists after evolution and remains active for the rest of the run.