
Yorick
LegendaryJokerGains x1 Mult for every 23 cards discarded (Starting x1 Mult)
Overview
| Field | Value |
|---|---|
| Name (EN) | Yorick |
| Name (JP) | ヨリック |
| Rarity | Legendary |
| Cost | $20 (not sellable / does not appear in shops) |
| Unlock | Only spawns via the Soul Spectral card |
| Effect | Gains x1 Mult every 23 cards discarded (base x1) |
| Trigger Type | Independent (discard counter) |
| Overall Tier | A |
Rating & Analysis
Yorick is a Legendary that scales its xMult off a heavy "every 23 discards" trigger. Right after you pick it up it feels weak, and growth takes time, so early acquisition is ideal. The per-stack value of x1 is huge, though, so it explodes in the mid-to-late game. Runs routinely exceed 100 discards total, and even a late pickup can reach around x4–x5 by Ante 8.
Its real strength emerges in discard-accelerating builds. Increase discards with Grabber / Wasteful / Recyclomancy and raise turnover with Merry Andy (+3 discard), Drunkard (+1 discard), and Vagabond. Decks that limit discards (Painted Deck) or Chip/Mult-balanced builds (Plasma Deck) reduce Yorick's value.
Rating by Deck
| Deck | Rating | Comment |
|---|---|---|
| Red Deck | S | Starts with +1 discard. Fastest scaling speed for Yorick. |
| Ghost Deck | S | High Soul rate keeps Yorick access stable. |
| Anaglyph Deck | A+ | Double Tag lets you double Ethereal Tag / Juggle Tag, accelerating acquisition. |
| Painted Deck | C | +2 hand size but -1 Joker slot; requires alternate discard acceleration. |
| Challenge Deck (Jokerless, etc.) | D | Lacks Joker slots and discards to work. |
Good Synergies
| Joker | Why |
|---|---|
| Blueprint / Brainstorm | Copy the grown xMult for exponential scaling. |
| Merry Andy | +3 discards — maxes Yorick's growth speed. |
| Drunkard | +1 discard. Cheap turnover boost. |
| Vagabond | Creates tarots from low-money hands; sell the tarot, spin more discards. |
| Burnt Joker | Levels up the first discarded hand of the round. Pairs well with a discard-centric plan. |
| Campfire | x0.25 growth from selling cards. Runs alongside Yorick's growth axis. |
Good Vouchers
| Voucher | Why |
|---|---|
| Wasteful → Recyclomancy | +1 discard (total +2). Secures Yorick's growth trigger. |
| Paint Brush → Palette | +2 hand size. Improves redraws after discards. |
| Crystal Ball → Omen Globe | Extra consumable slot and added Spectrals widens the Yorick acquisition path. |
Tips & Usage
- Yorick's rule is "get it early, discard a lot." Ante 3–4 is ideal; Ante 6 or later leaves too little growth time.
- Try to burn every discard every round. Unused discards are lost growth.
- Destruction effects (Hanged Man, Devil, Immolate) are not discards, so they do not count toward Yorick's 23.
- Blueprint shines after Yorick is already grown, so place it adjacent in the late Antes.
- Boss Blinds that block discards (The Water: 0 discard, Cerulean Bell: forced card selection) stall Yorick's growth — keep Chicot handy.
Caveats
- Takes time to ramp, so a pickup at Ante 7–8 rarely contributes. Switch paths if you haven't found it by mid-run.
- Discard-triggered Jokers (Burnt Joker, Mail-In Rebate, etc.) use independent counters — both can benefit.
- Even with Eternal, Yorick stays strong, but it does eat a Joker slot.
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