Charm Ball Guide
Quick Reference
| Attribute | Value |
|---|---|
| Effect | 4% chance to charm enemies for 5 seconds on hit |
| Status Effect | Charm (enemies become temporarily disabled or allied) |
| Category | Status / Crowd Control |
| Solo Tier | B |
| Evolution Tier | S |
Rating
Charm Ball is a B-tier crowd control ball with a 4% charm chance per hit. When it procs, enemies are charmed for 5 seconds — they stop targeting you, and in some cases fight for you. A 4% rate sounds low, but in builds that generate high hit counts, charm procs become reliably frequent.
The evolution lineup is exceptional. Berserk and Satan are both S-tier, and the Succubus / Incubus paths give strong A-tier alternatives. Charm is one of the best evolution seeds in the game.
When to Pick
Pick Charm when you're building toward Berserk — it's the most powerful and accessible evolution. Even solo, Charm's crowd control can save you in desperate moments when it procs on a high-value target.
Skip or deprioritize if you need immediate damage output, since Charm's solo performance is support-oriented and proc-dependent.
Evolutions
Berserk (S)
- Recipe: Evolution (direct Charm upgrade)
- Effect: Charmed enemies enter a berserk state and attack other enemies
- Notes: The definitive Charm evolution. You're not just disabling enemies — you're turning them into weapons against each other. Exceptional against dense groups.
Satan (S — 3-tier)
- Recipe: Multi-stage evolution
- Effect: Ultimate Charm form with massive area control and damage
- Notes: Requires 3-tier evolution investment. One of the strongest late-game balls if reached. Plan the upgrade chain from the start of your run.
Succubus (A)
- Recipe: Evolution (Charm + Vampire crossover)
- Effect: Charm combined with life steal
- Notes: Dual-function: controls enemies AND heals you. Strong in Vampire synergy builds. Pairs naturally with Vampire Ball.
Incubus (A)
- Recipe: Evolution
- Effect: Extended charm duration and area
- Notes: Control-focused upgrade. If you want charm to be your primary CC mechanic, Incubus provides better consistency than Berserk.
Lovestruck (B)
- Recipe: Multi-ball evolution
- Effect: Combined evolution from multiple ball types
- Notes: Lower priority due to ingredient cost. Only pursue if you already have the other components in your build.
Best Characters
- Control-oriented characters: Characters that benefit from enemies being disabled synergize well with Charm's CC.
- Vampire synergy builds: Target Succubus if you're already running Vampire Ball.
- High hit-rate characters: More hits = more charm procs. Characters that bounce frequently make Charm much more reliable.
Recommended Passives
| Passive | Effect | Why It Works |
|---|---|---|
| Charm Chance Up | Higher proc rate | Directly addresses Charm's main weakness (4% base rate) |
| Status Duration Up | Longer charm duration | Extends the 5s window for maximum control value |
| Extra Bounces | More bounces per ball | More hits per throw = more charm opportunities |
Tips
- Proc rate problem: 4% means roughly 1 charm per 25 hits. Focus on passives that increase hit frequency.
- Don't delete charmed enemies immediately: Let them attack others first. Each charmed enemy is a free damage-dealer for 5 seconds.
- Berserk synergy: Berserk turns charmed enemies aggressive toward their allies. The more enemies on screen, the better this gets.
- Satan investment: Three-tier evolutions need forward planning. Don't start working toward Satan mid-run — identify the path early.
- Succubus path: Combine with Vampire Ball early if you see both available. Soul Sucker (Vampire + Ghost) and Succubus share Vampire as base material, so you'll need to choose a path.
TL;DR
Charm Ball is B-tier solo with a low-proc CC mechanic, but its evolutions — Berserk (S), Satan (S, 3-tier), Succubus (A), Incubus (A) — are top-class. Prioritize Berserk for the strongest and most accessible upgrade.