Quick Reference
| Item |
Details |
| Effect |
Pierces enemies and deals X% bonus damage until reaching the back of the field |
| Category |
Pierce / Bonus Damage |
| Tier |
B |
Rating
Drill is a B-tier pierce ball. It travels straight through the field, penetrating every enemy in its path and dealing X% bonus damage to each. Unlike standard balls that stop on contact, Drill continues until it reaches the far wall.
The strength is line efficiency: one throw can hit every enemy lined up in its path simultaneously with the bonus damage. Against densely packed columns or rows, a single Drill covers the entire group. B-tier because the effect is simple — no debuffs, no CC, just pierce and bonus damage — but effective for what it does.
When to Pick
- Stages where enemies line up in columns the Drill can pierce through
- Pierce-focused builds that want consistent through-field damage
- As a versatile damage option in builds without a dedicated pierce ball
Best Characters
| Character |
Synergy |
Reason |
| Column-clearing builds |
A |
Piercing through a full column hits all enemies for bonus damage in one shot |
| General damage builds |
B |
Consistent pierce with flat bonus for any build |
Recommended Passives
| Passive |
Synergy |
| Drill damage up |
Increases base damage per hit |
| Bonus damage percentage up |
Higher bonus multiplier per target hit |
| Pierce range extension |
Reaches further into the field |
| Physical damage up |
Applies to pierce damage |
TL;DR
Drill pierces through all enemies from front to back dealing bonus damage to each. B-tier straightforward pierce ball. Efficient against aligned enemy columns.