Laser Cutter Ball Guide
Quick Reference
| Item | Details |
|---|---|
| Effect | Constantly emits a laser in front of it, dealing X-X damage per second to all enemies in the laser's path |
| Category | Passive Continuous Laser / AOE DOT |
| Tier | A |
Rating
Laser Cutter is an A-tier ball with a unique passive-fire mechanic. Unlike all other laser balls that fire a single burst when they hit something, Laser Cutter continuously emits a laser beam in the direction it's traveling. This laser sweeps through the field as the ball moves, dealing per-second damage to every enemy in its line.
The effect is a moving scythe: as the ball bounces and travels, the front-facing laser constantly cuts through whatever stands in its path. In dense enemy groups, this creates sustained multi-enemy DOT from a single ball without any triggering condition — it's always on.
More wall bounces = more directional changes = more field coverage = more enemies continuously grazed by the laser.
When to Pick
- Builds wanting passive background damage that fires unconditionally
- Dense enemy stages where the sweeping laser always has targets
- High-bounce builds where directional changes sweep the laser through more of the field
- Long rounds where cumulative laser DPS compounds
Best Characters
| Character | Synergy | Reason |
|---|---|---|
| Continuous DPS builds | S | Laser never stops firing — always contributes background damage |
| Multi-target builds | A | Multiple enemies in the laser path receive simultaneous per-second damage |
| High-bounce builds | A | More bounces = more directional sweeps = more field coverage |
Recommended Passives
| Passive | Synergy |
|---|---|
| Laser damage up | More DPS per second from the continuous beam |
| Laser range extension | Laser reaches further, hitting more distant targets |
| Laser width increase | Wider beam catches more enemies simultaneously |
| Light damage up | Applies to laser-type damage |
| Bounce enhancement | More bounces = more laser sweep coverage |
Tips
- Aim bounces through clusters — steer balls so the laser's forward direction sweeps through dense enemy groups
- Multiple Laser Cutters for coverage — two or three sweeping simultaneously fill the field with multiple cutting beams
- Let it run — the laser is unconditional; no need to aim for specific hit targets, just keep the ball on the field
- Long rounds reward patience — cumulative damage from the ever-firing laser compounds significantly over extended rounds
TL;DR
Laser Cutter continuously emits a forward laser while moving, dealing per-second DOT to anything in its path. A-tier unconditional background damage. Strongest in dense stages with high-bounce builds where the laser sweeps through maximum targets.