[Dominion] Warrior Card Guide - Trashing Attack Traveller
Rating of the Adventures card Warrior. Cost 4 Action-Attack-Traveller.
Warrior
Basic Info
- Type: Action-Attack-Traveller
- Cost: 4 (cannot be bought directly — exchange from Treasure Hunter only)
- Effect: +2 Cards / For each Traveller you have in play, each other player discards top card and trashes if it costs 3-4. May exchange for Hero on discard.
Rating
Third step of the Page Traveller line. Smithy-grade draw + Witch-grade attack on one card. Cost 4 Action-Attack-Traveller.
Strength: "multiple attacks when other Travellers in play." Two Warriors = two trash checks; three or more nearly clear opponent's $3-$4 cards.
How to Play
Acquired from Treasure Hunter exchange. On discard, decide whether to push to Hero.
Default: advance to Hero. Hold only when 2-3 Warriors are devastating opponents.
Key Combos
Warrior + King's Court: TR-Warrior = +4 cards / 2 attacks.
Warrior + multiple Travellers in play: more attacks per Warrior play.
Warrior + Teacher: token boost.
Synergies
- King's Court: doubling.
- Teacher: tokens.
- Remodel: pre-Hero conversion to other cards.
Counters & Bad Matchups
- Heavily thinned opponents: few $3-$4 to trash.
- Reaction (Moat): blocks attack.
- Short games: don't reach Hero / Champion.
Advanced Tips
Two Warriors fired same turn = brutal multi-trash.
Default-advance to Hero. Hold only when attacks devastating.
Teacher's +1 card / +$1 tokens make Warrior more punishing.