Dominion Capital City Allies Card Guide
Allies expansion Capital City (Capital City) card rating, strategy, combos. Cost 5.
Capital City
Basic Info
- Type: アクション
- Cost: 5
- Effect: +1 Action. Up to twice: pay 2 Coin for +1 Card; or +2 Coin and -1 VP.
Rating
Cost 5 versatile village. +1 Action confirmed, plus 2 modes (2 Coin → +1 Card; +2 Coin -1 VP) usable up to 2x.
Key: action + draw + economy in one card. With surplus coin → +2 cards; with coin shortage → +4 coin (-2 VP).
-1 VP mode used last turn = no real penalty.
A-tier. Versatile, well-rated on Allies tables.
How to Play
Buy mid-game once at cost. 1-2 copies typical. Integrate into engine for consistent every-turn play.
Key Combos
Combines with Allies pile cards and +1 Buy enablers for amplified effect.
Synergies
Strong with villages, drawers, and trashers.
Counters & Bad Matchups
Terminal collisions, lack of trash targets, opponent counter cards reduce effectiveness.
Advanced Tips
Prioritize timing and Favor accumulation in Favor-axis strategies.