[Dominion] Town Card Guide - Choose-Mode Village
Rating of the Allies card Town. Cost 4 Action. Choose +1 Card +2 Actions; or +1 Buy +2 Coins.
Town
Basic Info
- Type: Action
- Cost: 4
- Effect: Choose one: +1 Card and +2 Actions; or +1 Buy and +2 Coins.
Rating
Premier cost-4 village. Village-mode (+1 Card / +2 Actions) full village; Buy-mode (+1 Buy / +2 Coins) Market-tier economy.
Killer feature: dual-role one card. Carries through mid-late game.
Overall A-tier. Standard Allies pick.
How to Play
Mid-game cost-4 buy. 2-4 copies for engine core.
Early/mid: village mode runs the engine.
End-game: Buy mode for double-Province.
Key Combos
Town + Smithy: village + draw classic.
Town + multiple terminals: +2 Actions multi-fire.
Town + Throne Room: TR + Town = +2 Cards/+4 Actions or +2 Buys/+4 Coins.
Town + Bridge: Buy mode + +1 Buy multi-Province.
Synergies
- Terminals (Smithy, Guildmaster): village mode multi-fire.
- Throne Room: doubled.
- Bridge/Royal Seal: Buy-mode synergy.
- Trashers: village mode resolves terminal collisions.
Counters & Bad Matchups
- Light terminals: village mode value drops.
- Fast BM: 4-cost middling for BM.
- Action-only extremes: Buy mode unused.
Advanced Tips
Mode-pick is core skill:
- Early/mid: village mode for engine.
- Late: switch as needed.
- End: Buy mode for closing.
3-4 copies stable. Engine core.
Town + Throne is strong. Doubled village = +2 Cards/+4 Actions, or doubled Buy = +2 Buys/+4 Coins.