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Town Crier
Basic Info
- Type: アクション・町民
- Cost: 2
- Effect: Choose one: +2 Coin; or gain a Silver; or +1 Card +1 Action. You may rotate the Townsfolk.
Rating
First Townsfolk card. Cost 2 with 3 mode choice. Entry point for Townsfolk strategy.
Key: versatility. Economy (+2 Coin / Silver) or village (+1 Card +1 Action) on demand.
Intrinsic power modest, but rotates Townsfolk pile to access Blacksmith/Miller/Elder.
A-tier (context-dependent). Townsfolk strategy enabler.
How to Play
Buy mid-game once at cost. 1-2 copies typical. Integrate into engine for consistent every-turn play.
Key Combos
Combines with Allies pile cards and +1 Buy enablers for amplified effect.
Synergies
Strong with villages, drawers, and trashers.
Counters & Bad Matchups
Terminal collisions, lack of trash targets, opponent counter cards reduce effectiveness.
Advanced Tips
Prioritize timing and Favor accumulation in Favor-axis strategies.