Voyage
Basic Info
- Type: アクション・冒険・持続
- Cost: 5
- Effect: +1 Action. If this is your first Voyage, take an extra turn after this one. During that turn, you only draw 3 cards and can't buy cards.
Rating
Third Odysseys card. Cost 5 with extra turn (1 Action + bonus turn). Odysseys-axis closer.
Key: extra turn. 3-card limit constrains, but thin decks compensate. Doubles Action plays.
In thin-deck engines, devastatingly strong.
A-S tier. Odysseys-axis mainstay.
How to Play
Buy mid-game once at cost. 1-2 copies typical. Integrate into engine for consistent every-turn play.
Key Combos
Combines with Allies pile cards and +1 Buy enablers for amplified effect.
Synergies
Strong with villages, drawers, and trashers.
Counters & Bad Matchups
Terminal collisions, lack of trash targets, opponent counter cards reduce effectiveness.
Advanced Tips
Prioritize timing and Favor accumulation in Favor-axis strategies.