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航海
アクション・冒険・持続 4 Allies

Voyage

航海

Voyage

Basic Info

  • Type: アクション・冒険・持続
  • Cost: 5
  • Effect: +1 Action. If this is your first Voyage, take an extra turn after this one. During that turn, you only draw 3 cards and can't buy cards.

Rating

Third Odysseys card. Cost 5 with extra turn (1 Action + bonus turn). Odysseys-axis closer.

Key: extra turn. 3-card limit constrains, but thin decks compensate. Doubles Action plays.

In thin-deck engines, devastatingly strong.

A-S tier. Odysseys-axis mainstay.

How to Play

Buy mid-game once at cost. 1-2 copies typical. Integrate into engine for consistent every-turn play.

Key Combos

Combines with Allies pile cards and +1 Buy enablers for amplified effect.

Synergies

Strong with villages, drawers, and trashers.

Counters & Bad Matchups

Terminal collisions, lack of trash targets, opponent counter cards reduce effectiveness.

Advanced Tips

Prioritize timing and Favor accumulation in Favor-axis strategies.