[Dominion] Falconer Card Guide - Multi-Type Reactor
Rating of the Menagerie card Falconer. Cost 5 Action-Reaction. On gain: gain a cheaper card. Reaction: react to multi-type cards to gain a card.
Falconer
Basic Info
- Type: Action-Reaction
- Cost: 5
- Effect: +$2 / +1 Buy / On gain: gain a cheaper card. Reaction: when you or another player gains a card with 2+ types, you may reveal this from hand to gain a card costing up to $2.
Rating
Dual-trigger card with on-gain chain and multi-type reaction. Base body of +$2 / +1 Buy is Market-level. On-gain enables "Falconer + a $4 card" simultaneously. Reaction adds further free $2 cards when multi-type cards are gained at the table.
Tier A. Explosive on boards heavy with multi-type cards (Action-Attack, Action-Victory, etc.).
How to Play
Buy at $5; immediately gain a Silver or any $4 card alongside. Effective two-card buy.
Multi-type cards on supply enable frequent reaction triggers (Coven, Black Cat, Bounty Hunter, Great Hall, Inn, Gatekeeper).
Key Combos
Falconer + Coven: Coven (Action-Attack) triggers Falconer reaction.
Falconer + Black Cat: Multi-type reaction trigger.
Falconer + Great Hall: Action-Victory trigger.
Falconer + Inn: Action-Victory trigger.
Falconer + Gatekeeper: Action-Duration-Attack trigger.
Falconer + Mastermind: 3 firings = +$6 / +3 Buys / +3 gains.
Synergies
- Coven: Multi-type reaction.
- Black Cat: Multi-type reaction.
- Gatekeeper: Multi-type reaction.
- Great Hall: VP-Action.
- Inn: Action-VP.
- Mastermind: 3x firing.
- Throne Room / King's Court: Doubling.
- Cavalry: Horse + draw.
Counters & Bad Matchups
- Single-type boards: No reaction triggers.
- Trash effects: Falconer is too valuable to trash.
- Action-disruption attacks: Stops Falconer plays.
Advanced Tips
On-gain chain is core: Falconer + free Silver/$4 card per buy.
Reaction even on opponents' gains, doubling your tempo.
3-pile end: Empty multiple piles via Falconer chains.
Mirrors: Multi-type-heavy boards give first Falconer buyer a huge edge.