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[Dominion] Wayfarer Card Guide - Copy Last Gained
Rating of the Menagerie card Wayfarer. Cost 6 Action. +3 Cards, optionally gain a Silver. Costs $1 less per card you've gained this turn.
Wayfarer
Basic Info
- Type: Action
- Cost: 6
- Effect: +3 Cards / You may gain a Silver. While in supply, costs $1 less per card you've gained this turn (min $0).
Rating
$6 Smithy-plus with Silver-gain and gain-discount. Three gains this turn = $3 Wayfarer. Effectively a Smithy upgrade. Tier A.
How to Play
Gain other cards first, then Wayfarer at deep discount.
Mid: 2-3 copies as +3-draw engine core.
Key Combos
Wayfarer + gain chain: Falconer / Livery / Cavalry → Wayfarer.
Wayfarer + Snowy Village: Action support.
Wayfarer + Mastermind: 3-fire +9 cards.
Wayfarer + King's Court: KC-Wayfarer = +6 cards.
Synergies
- Falconer: gain chain.
- Cavalry: Horse + gain.
- Livery: discount base.
- Snowy Village: Action support.
- Mastermind: 3x firing.
- Throne Room / King's Court: Doubling.
Counters & Bad Matchups
- Few gainers: discount fizzles.
- Terminal-collision: Wayfarer is terminal — needs Villages.
- Trash: too valuable.
Advanced Tips
Gain order: Wayfarer last for max discount.
3-pile end: Wayfarer + gain chain.
Mirrors: race first.
Wayfarer-BM: Silver / Wayfarer → +3 draw → Province.