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[Dominion] Wayfarer Card Guide - Copy Last Gained

Rating of the Menagerie card Wayfarer. Cost 6 Action. +3 Cards, optionally gain a Silver. Costs $1 less per card you've gained this turn.

Wayfarer

Basic Info

  • Type: Action
  • Cost: 6
  • Effect: +3 Cards / You may gain a Silver. While in supply, costs $1 less per card you've gained this turn (min $0).

Rating

$6 Smithy-plus with Silver-gain and gain-discount. Three gains this turn = $3 Wayfarer. Effectively a Smithy upgrade. Tier A.

How to Play

Gain other cards first, then Wayfarer at deep discount.

Mid: 2-3 copies as +3-draw engine core.

Key Combos

Wayfarer + gain chain: Falconer / Livery / Cavalry → Wayfarer.

Wayfarer + Snowy Village: Action support.

Wayfarer + Mastermind: 3-fire +9 cards.

Wayfarer + King's Court: KC-Wayfarer = +6 cards.

Synergies

  • Falconer: gain chain.
  • Cavalry: Horse + gain.
  • Livery: discount base.
  • Snowy Village: Action support.
  • Mastermind: 3x firing.
  • Throne Room / King's Court: Doubling.

Counters & Bad Matchups

  • Few gainers: discount fizzles.
  • Terminal-collision: Wayfarer is terminal — needs Villages.
  • Trash: too valuable.

Advanced Tips

Gain order: Wayfarer last for max discount.

3-pile end: Wayfarer + gain chain.

Mirrors: race first.

Wayfarer-BM: Silver / Wayfarer → +3 draw → Province.