メインコンテンツへ
Wind
Overview
| Item | Details |
|---|---|
| Starting Weapon | Aura Blast |
| Hidden | Yes |
| Unlock | Witness the burning Alucard 3 times (Castlevania DLC) |
Passive Ability
Retaliates with Aura Blast. When overhealing by +8, randomly activates Aura Blast or an equipped weapon.
Usage Notes
Wind is a conditionally viable character. More effective in goal-focused runs or special stages than general builds. Key is leveraging the starter weapon (Aura Blast) characteristics.
Recommended Builds
Intentionally build around the starter (Aura Blast). Generic passives alone underperform — pick to match the character's identity.
Strengths and Weaknesses
| Strengths | Weaknesses |
|---|---|
| Unique passive ability | Build-dependent playstyle |
| High potential in right conditions | Less effective in general runs |