Mace
Overview
| Item | Details |
|---|---|
| English Name | Mace |
| Japanese Name | メイス |
| Chinese Name | 狼牙棒 |
| Weapon Type | Hit-count scaling (Amount increases the number of hits per swing activation) |
| Evolution Material | Soul Eater |
| Evolves To | Unknown |
| Pickup Priority | B |
| Unlock Method | Deal 50,000 total damage with Mace |
Effect and Behavior
A melee weapon where Amount affects the number of hits per activation rather than the number of simultaneous projectiles. Each swing activation hits the target multiple times based on the current Amount stat — unlike standard weapons where Amount adds more separate projectiles, Mace's Amount stacking multiplies the hit count within a single swing. Each hit from the same swing deals its own full damage, so Might applies independently to each.
The multiplicative relationship between Amount (hit count) and Might (per-hit value) is the core scaling engine: doubling Amount doubles total damage per swing, and doubling Might also doubles total damage per swing — stacking both compounds the output. The unlock condition (50,000 cumulative damage with Mace) requires sustained use across multiple runs but naturally builds familiarity with the weapon's mechanics during the process.
Evolution Conditions
Max Mace (Lv 8), carry Soul Eater, and open an elite-drop chest after 10:00 to evolve. The post-evolution weapon name is currently unconfirmed.
Strengths
- Amount scaling on hit count rather than projectile count makes Duplicator the highest-value passive in the build
- Might applies to each hit independently — every Spinach stack multiplies across the full hit count, not just once per swing
- Stacking both Amount and Might produces multiplicative DPS growth rather than additive
- Close-range positioning against multiple enemies lets one swing deliver the full hit count to several targets simultaneously
Weaknesses
- Evolution destination currently unknown
- Cumulative unlock (50,000 damage across multiple runs) requires sustained Mace usage to achieve
- Melee range requires staying close to enemies — health management needed
- Soul Eater is a dedicated passive that requires a slot commitment
Recommended Characters
- High-Amount characters: Amount bonuses translate directly into hit-count multipliers per swing
- High-Might characters: per-hit damage increase compounds across all hits in the multi-hit swing
- Imelda: +10% Growth levels Mace faster for earlier peak-Amount evolution timing
Recommended Passives
- Soul Eater: mandatory for evolution; provides unique passive buffs (top priority)
- Duplicator: Amount increase raises hit count per swing — the single most impactful DPS passive for Mace (high priority)
- Spinach: +10% Might raises damage per hit; multiplied across the full hit count, the effective total is large
- Pummarola: HP max increase provides survivability buffer for sustained melee positioning
Synergistic Arcanas
- IX Divine Bloodline: crit compounding on each individual hit in the multi-hit swing significantly raises total DPS
- III Tragic Princess: Amount increase stacks with Duplicator for even higher hit counts per swing
Strategy and Tips
- Early (0–10 min): Level Mace and prioritize Duplicator as the first passive — Amount hit-count scaling starts compounding immediately and each copy of Duplicator multiplies the swing's total output. The unlock damage accumulates naturally during normal runs.
- Mid (10–20 min): Carry Soul Eater and push to Lv8 for evolution. Add Spinach to build Might alongside the growing hit count — at high Amount and Might together, a single swing delivers explosive total damage. Dive into enemy clusters to maximize the number of enemies hit per swing.
- Late (20+ min): At peak Amount and Might, each Mace swing hits a dense enemy group with an enormous combined damage total. Staying inside enemy crowds maximizes the number of targets each multi-hit swing contacts simultaneously, compounding total output across every hit and every enemy hit.
FAQ
Q: How do I unlock Mace?
A: Deal a cumulative total of 50,000 damage using Mace across any number of runs. Damage accumulates persistently — selecting Mace whenever it appears in weapon offers will fulfill the condition over several runs without needing to complete it in one session.
Q: How much does Amount increase the hit count?
A: Each Amount point adds one more hit to the swing's activation. Stacking multiple copies of Duplicator can raise Amount substantially, turning a single swing into a burst of many hits. The total damage of one swing scales directly with the hit count, so there is no diminishing return on Amount until the hit count begins to outpace the target's health.
Q: What is Soul Eater?
A: Soul Eater is the dedicated passive evolution material for Mace. It provides its own stat bonuses while held and serves as the trigger for Mace's evolution when Mace is at maximum level and an evolution chest is opened after 10:00.