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Kick

Overview

Item Details
English Name Kick
Japanese Name キック
Chinese Name 踢击
Weapon Type Conditional bonus tech weapon (full HP raises damage; Thunder Kick tech activates on glimmer)
Evolution Material Pummarola
Evolves To Unknown
Pickup Priority B
Unlock Method Level Kick to level 6 in a run

Effect and Behavior

A melee weapon with a conditional damage bonus that activates at full HP — taking any damage removes the bonus until HP is restored to maximum. The design rewards sustained health management: builds that maintain full HP consistently deal higher base damage than builds that absorb hits freely. Additionally, when a glimmer event fires, the "Thunder Kick" tech activates — an electric strike that fires on top of the standard Kick attack cycle independently.

The two-layer structure (full HP bonus + Thunder Kick tech) means both health management and glimmer frequency are scaling levers for total DPS. Pummarola as the evolution material raises HP maximum, which directly supports the full HP condition — a higher health ceiling means less time spent below full after taking a hit, and regen-based builds return to full faster with larger totals to recover.

Evolution Conditions

Max Kick (Lv 8), carry Pummarola, and open an elite-drop chest after 10:00 to evolve. The post-evolution weapon name is currently unconfirmed.

Strengths

  • Full HP bonus converts defensive play directly into DPS — staying healthy is the damage multiplier
  • Thunder Kick tech adds a separate electric strike per glimmer event on top of standard kick output
  • Natural synergy with HP and defense passives means offensive and defensive investments reinforce each other
  • Low unlock threshold (level 6 in any run) makes it accessible without completing challenge conditions

Weaknesses

  • Evolution destination currently unknown
  • Any damage taken removes the full HP bonus — strict health management required to maintain uptime
  • Thunder Kick timing depends on glimmer events — burst frequency is outside direct player control
  • Melee-range attack provides no coverage at distance — complementary ranged weapons needed

Recommended Characters

  • Characters with HP regen: return to full HP faster after hits, minimizing full HP bonus downtime
  • Characters that increase glimmer frequency: more Thunder Kick activations raises total output significantly
  • Imelda: +10% Growth levels Kick faster for earlier evolution timing

Recommended Passives

  • Pummarola: mandatory for evolution; HP max increase makes maintaining full HP easier and faster to recover (top priority)
  • Parmigiano: HP regen accelerates return to full HP after hits — extends full HP bonus uptime
  • Lucky Clover: Luck increase raises glimmer frequency for more Thunder Kick activations
  • Armor: damage reduction on hit means less HP lost per damage event, keeping full HP more achievable

Synergistic Arcanas

  • IX Divine Bloodline: crit compounding on Kick attacks and Thunder Kick tech raises DPS
  • X Twilight Requiem: Luck increase potentially raises glimmer frequency for more tech procs

Strategy and Tips

  • Early (0–10 min): Level Kick and secure Pummarola and Parmigiano early. The priority is establishing the HP recovery loop — Pummarola raises the ceiling, Parmigiano fills it back up after hits. Consistent full HP bonus uptime in early waves establishes the damage pattern.
  • Mid (10–20 min): Carry Pummarola and push to Lv8 for evolution. Add Lucky Clover to raise Luck — more frequent glimmers mean more Thunder Kick activations layered on the standard damage. The combination of full HP bonus plus tech procs is where Kick's total DPS peaks.
  • Late (20+ min): At high HP max and regen, returning to full HP after hits happens within seconds — full HP bonus downtime shrinks to near zero. Thunder Kick fires frequently on glimmers, delivering electric burst damage as a separate source alongside the boosted standard Kick.

FAQ

Q: How do I unlock Kick?
A: Level Kick to level 6 during any run. Select it from a weapon offer and level it — reaching level 6 is the only condition, with no specific challenge beyond that.

Q: How significant is the full HP damage bonus?
A: The bonus provides a meaningful damage increase that applies to each Kick attack while at maximum HP. Because even one point of damage lost removes it, builds that invest in Pummarola and Parmigiano to maintain a constant full HP state gain substantially higher sustained DPS than builds that ignore health management.

Q: What is Thunder Kick?
A: An electric strike tech that activates on each glimmer event, separate from the standard Kick attack. Every glimmer adds a Thunder Kick activation on top of whatever Kick is currently doing — more frequent glimmers mean more activations per minute, directly scaling total tech contribution to DPS.