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Hex

Overview

Item Details
English Name Hex
Japanese Name ヘックス
Chinese Name 妖法
Weapon Type Curse-scaling moving zone (generates a roaming damage zone; damage increases with Curse stat)
Evolution Material Skull O'Maniac
Evolves To Unknown
Pickup Priority B

Effect and Behavior

Generates a moving damage zone that roams across the field, dealing continuous area damage to enemies it passes through. Unlike fixed-position area weapons, the zone travels autonomously, sweeping through enemy clusters without player positioning effort. The defining mechanic is Curse scaling: higher Curse directly increases the zone's damage output, converting a stat normally considered a drawback into an offensive multiplier.

Skull O'Maniac as the evolution material is a natural fit — it simultaneously raises both Luck and Curse. Carrying it fulfills the evolution prerequisite while directly amplifying Hex's damage through the Curse increase and providing Luck bonuses for improved drops and crit rates as side benefits.

Evolution Conditions

Max Hex (Lv 8), carry Skull O'Maniac, and open an elite-drop chest after 10:00 to evolve. The post-evolution weapon name is currently unconfirmed.

Strengths

  • Curse scaling enables a unique build design — a stat normally penalizing becomes a direct damage amplifier
  • Skull O'Maniac serves as both evolution material and Curse/Luck booster — evolution prep and DPS improvement are the same investment
  • Auto-roaming zone continuously sweeps enemies without directional input
  • Luck increase from Skull O'Maniac provides secondary benefits: improved item drops and crit probability

Weaknesses

  • Stacking Curse also strengthens enemies — defensive reinforcement becomes necessary alongside offensive Curse investment
  • Evolution destination currently unknown
  • Zone movement path is not directly controllable — targeted focus on specific enemies is not possible
  • Low Curse environments produce below-average damage output compared to fixed-stat weapons

Recommended Characters

  • High-Curse characters: maximize Hex's damage scaling for disproportionate DPS returns
  • Poppea Pecorina / Luck-based characters: Luck amplification complements Skull O'Maniac's dual boost
  • Imelda: +10% Growth levels Hex faster for earlier high-Curse scaling

Recommended Passives

  • Skull O'Maniac: mandatory for evolution; Curse increase directly raises Hex zone damage; Luck increase adds secondary benefits (top priority)
  • Lucky Clover: additional Luck stacking for enhanced drops and crit probability
  • Spinach: +10% Might raises base zone damage independent of Curse
  • Hollow Heart: max HP increase to absorb the increased enemy damage from elevated Curse

Synergistic Arcanas

  • X Twilight Requiem: Luck increase amplifies the secondary benefits from Skull O'Maniac investment
  • IX Divine Bloodline: crit compounding on zone damage hits raises DPS

Strategy and Tips

  • Early (0–10 min): Level Hex and grab Skull O'Maniac early — Curse begins boosting zone damage immediately. Pair with Hollow Heart to handle the increased enemy damage that comes with elevated Curse.
  • Mid (10–20 min): Carry Skull O'Maniac and push to Lv8 for evolution. Additional Skull O'Maniac or other Curse sources compound the zone's damage scaling further. Luck stacking adds crit and drop bonuses as collateral gains.
  • Late (20+ min): At high Curse, the roaming zone deals substantially elevated damage per pass. Enemy clusters that the zone sweeps through take heavy sustained damage — the elevated enemy stats from Curse are offset by the zone's amplified output.

FAQ

Q: How do I unlock Hex?
A: It appears as a standard weapon offer in runs. Select and level it like any base weapon.

Q: If Curse makes enemies stronger, why build around it?
A: Hex's Curse scaling raises zone damage faster than the enemy stat increases create additional threat — the damage amplification is a net gain. Skull O'Maniac also increases Luck simultaneously, which offsets the Curse downside through better drops and crits. The tradeoff requires defensive investment (Hollow Heart, regen passives) to absorb the stronger enemies.

Q: How fast does the damage zone move?
A: Zone speed varies with level and specific passives. The autonomous roaming keeps the zone sweeping through enemy groups continuously — clustered enemies take repeated hits as the zone passes through the same area multiple times.