Card Effect
Normal Effect
모든 적에게 피해를 11 줍니다. 모든 구체를 발현합니다.
Upgraded Effect
모든 적에게 피해를 15 줍니다. 모든 구체를 발현합니다.
모든 적에게 피해를 11 줍니다. 모든 구체를 발현합니다.
모든 적에게 피해를 15 줍니다. 모든 구체를 발현합니다.
⚠️ This card has been removed from the current version of Slay the Spire 2. Kept here for reference to older patches.
Shatter (Ironclad) (粉砕)
Basic Info
- Type: Attack
- Cost: 2
- Effect: Deal 20 damage. Apply 5 Weak.
Upgraded
- Cost: 2
- Effect: Deal 25 damage. Apply 7 Weak.
Rating
A Cost 2 attack dealing 20 damage (25 upgraded) while applying 5 Weak (7 upgraded). Delivering damage and Weak simultaneously makes it a highly efficient core piece of Weak-focused decks. Unlike Uppercut (Weak + Vulnerable), Shatter specializes in Weak alone and piles on a large stack at once, giving it strong synergy with Cruel (bonus damage to Weak enemies) and Dissect (double hit on Weak enemies). The combined value of 20-25 damage plus 5-7 Weak stacks for Cost 2 is excellent, letting Shatter serve as a foundational attack from the early game in Weak decks. The longer Weak persists, the more follow-up attacks benefit, so Shatter functions as a Weak-setting anchor in both short and long fights.
How to Use
In Weak-focused decks, lead with Shatter to pile on Weak stacks while dealing respectable damage. Upgraded Shatter lands 7 Weak, and with Cruel (+50% damage on Weak enemies) on the board, following up with Dissect (double hit on Weak) unleashes massive chained damage. Stacking plenty of Weak and then using Giant (50% damage reduction from Weak enemies) turns your Weak deck into a complete offensive-defensive build. Combined with Tremor (Cost 0, applies 3 Weak stacks), you can stack 8-10 Weak in a single turn, making all subsequent attacks highly efficient. Cost 2 is standard and easy to play alongside other attacks in the same turn, supporting a stable rotation for Weak decks.
Good Synergies
- Cruel: Power that adds 25-50% damage against Weak enemies. Core of the Weak deck — Shatter applies Weak, then Cruel amplifies every follow-up attack.
- Dissect: Attack that hits Weak enemies twice. Apply 5-7 Weak with Shatter, then Dissect for doubled damage.
- Tremor: Cost 0 skill applying 3 Weak stacks. Combined with Shatter, piles 8-10 Weak in a single turn.
- Giant: Skill that cuts damage from Weak enemies by 50%. After applying Weak with Shatter, Giant completes the offense-defense balance of the Weak style.
- Thug: Attack dealing damage per Weak stack. Stack Weak with Shatter first, then unleash Thug for huge damage.