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Toxin

状態異常|Toxin
Toxin
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Toxin
状態異常
効果

在你的回合结束时,这张牌在你的手牌中,则受到5点伤害。

Basic Info

  • Type: Status
  • Cost: 1
  • Keywords: Exhaust
  • Effect: At the end of your turn, if this is in your hand, take 5 damage. Exhaust. Cost 1.

Rating

Danger: B Rank

A Status you can play for 1 energy to Exhaust, but if left in hand at end of turn it deals 5 damage. Unlike Slimed or Debris, ignoring it has real consequences - you basically have to spend the 1 energy to play it the turn you draw it. 5 damage isn't something you can shrug off, and any turn without enough energy to play Toxic hurts. Dealing with it is easy mechanically, but the mix of forced 1-energy spend and 5-damage risk puts it clearly ahead of Slimed or Debris in danger.

Sources and Related Enemies

  • Added to your deck by poison- and corrosion-themed monsters
  • Some enemies apply multiple copies in a single attack, cratering your energy in one swing
  • Status cards exist only during combat and are removed automatically after combat ends

Counterplay and Play Pattern

  • Play the turn you draw it: pay 1 energy to Exhaust and avoid the 5 damage
  • Energy management: keep 1 energy reserved for Toxic. With 3 base energy, you'll effectively fight on 2
  • Medical Kit: not needed since Toxic is already playable, but lets you handle it safely when you have it
  • Quick finish: end combat before Toxic stacks

Good Synergies

  • Feel No Pain (Ironclad): Block when Toxic Exhausts. Turns cleanup into Block
  • Charon's Ashes (Ironclad): 3 damage to all enemies on card Exhaust. Toxic cleanup becomes damage
  • General Exhaust synergies: Toxic feeds your Exhaust count
  • Fire Breathing (Ironclad): damage on Status draw
  • Evolve (Ironclad): extra draw on Status draw. Gives you another card when Toxic lands
  • 0-cost cards: after Toxic takes 1 energy, 0-cost cards still enable extra plays
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