灼伤
状態異常|Burn
-—灼伤
状態異常
効果
在你的回合结束时,如果这张牌在你的手牌中,你受到2点伤害。
Basic Info
- Type: Status
- Cost: Unplayable
- Keywords: None
- Effect: Unplayable. At the end of your turn, if this is in your hand, take 2 damage.
Rating
Danger: B Rank
A Status that deals 2 damage at end of turn if it's in your hand. Same effect as the curse Decay - per-trigger damage is small, but with multiple copies the cumulative total stings. It doubles up as a hand-clogger and a damage source. Without Ethereal, even after reaching the discard pile, it cycles back through your deck. Flame-themed enemies often apply several Burns at once; 3-5 copies can produce 6-10 damage per turn.
Sources and Related Enemies
- Added to your deck by slag and flame enemies (such as Torch Heads). Their attack patterns often apply multiple copies at once
- Some elite enemies dump huge quantities of Burn into your deck
- Status cards exist only during combat and are removed automatically after combat ends
Counterplay and Play Pattern
- Medical Kit: play the Status to Exhaust it. The best way to purge Burn and block the damage
- Evolve (Ironclad): extra draw on Status draw, converting Burn's downside into draw
- Empty your hand: playing everything and leaving only Burn still triggers damage, but minimizes losses overall
- Quick finish: kill Burn-applying enemies early. Longer fights stack its damage
Good Synergies
- Medical Kit: play Burn to Exhaust it. The most effective counter
- Evolve (Ironclad): extra draw on Status draw, converting Burn into draw
- Fire Breathing (Ironclad): damage on Status draw, turning Burn's cost into offense
- Feel No Pain (Ironclad): Block when Medical Kit Exhausts Burn
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