
史莱姆狂战士
Slimed Berserker
通常敵栄光の路
HP266Asc HP276
攻略ヒント
”粘液”10枚の状態異常攻撃に注意。長期戦は禁物です。
行動パターン
1
汚液嘔吐
デバフ2
怒涛の乱打
複数回攻撃3
吸血抱擁
HP吸収4
押し潰し30
大ダメージOverview
- HP: 266 (Ascension: 276)
- Act: Path of Glory
- Passive: None
One of the strongest normal enemies in Path of Glory. 266 HP is monstrous, and it throws a full kit at you: deck pollution, multi-hit, Strength gain, and a massive nuke. You need answers to every phase.
Moves
Runs a fixed 4-turn cycle.
| Turn | Move | Damage | Effect |
|---|---|---|---|
| 1 | Puke Sludge | — | Inserts 10 Sludge cards into your discard pile |
| 2 | Flurry | 4×4 | 4 hits (Ascension: 5×4) |
| 3 | Vampiric Embrace | — | 3 Weak to you + 3 Strength to self |
| 4 | Crush | 30 | Big hit (Ascension: 33) |
Turn 1 dumps 10 Sludge into your deck — cost 1 one-shot cards that deal 3 self-damage when played. In hand they block plays; leaving them there poisons your draws either way.
Turn 3 Vampiric Embrace stacks 3 Weak on you while giving itself 3 Strength. You lose offense while it gains damage, and Turn 4 Crush reaches 33+ damage with the new Strength.
Strategy
- Turn 4 Crush (30 base + 3 Strength = 33, or 36 on Ascension) is the peak. Block is top priority across Turns 3-4, because Weak on turn 3 bleeds into your Block output.
- 10 Sludge is serious deck pollution. Playing one loses 3 HP; leaving it clogs hand. Exhaust effects solve it, otherwise eat the 3 HP to clear hand space.
- Vampiric Embrace's Weak + self-Strength double-whammy slows your kill timing while ramping its damage. Conserve Block on that turn for the incoming Crush.
- 266 HP is top-tier for a normal. Drag past 4 cycles (16 turns) and Sludge + Strength overwhelm you. Target 2-3 cycles (8-12 turns).
- Flurry 4×4 (16, or 20 on Ascension) is multi-hit. Thorns hit 4 times per turn — very effective.
- Strength stacks each cycle (3 → 6 → 9…), so Crush balloons to 33 → 36 → 39+. Either scale your damage or shorten the fight.
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