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啃咬机

啃咬机

Chomper
通常敵Act 2
HP40-50Asc HP63-67
パッシブ: アーティファクト2

行動パターン

1
挟む8
攻撃
2
金切り声
デバフ

Overview

  • HP: 60-64 (Ascension: 63-67)
  • Act: Den
  • Passive: Artifact 2 — blocks the first 2 debuffs
  • Formation: always appears in pairs of 2

A pair of plant predators. Artifact 2 shrugs off debuffs while they divide roles — one attacks, the other pollutes your deck.

Moves

The two Chompers stagger their openers in a fixed alternation.

Move Damage Effect
Chomp 8×2 2 hits (Ascension: 9×2)
Screech Inserts 3 Dizzy into your discard pile

Chomper 1 opens with Chomp, Chomper 2 opens with Screech, then they alternate. Every turn you eat 16 damage from one and 3 Dizzy from the other.

Strategy

  • Chomp 8×2 = 16 total per turn is guaranteed. Keep Block at 16+ every turn.
  • Screech adds 3 Dizzy every turn. After 3 turns you have 9 Dizzy in your deck and hand quality collapses — long fights hurt.
  • Artifact 2 is subtly annoying. Weak/Vulnerable-based decks must burn the Artifact before their real debuff lands.
  • Combined 120-128 HP plus Artifact 2 is tougher than it looks. AoE hitting both is the efficient line.
  • Killing the Screech Chomper first stops deck pollution; killing the Chomp Chomper first drops incoming damage. Decide based on your deck's balance.
  • Dizzy is Ethereal — it exhausts at end of turn if not played. High-draw decks mitigate the impact.

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