
蘑菇饥渴
栄光の路Act3Hungry for Mushrooms
選択肢
大きなキノコ→ 戦闘開始時のドロー2枚減少、最大HP+20
芳醇なキノコ→ HP15減少、ランダムなカード3枚をアップグレード
Choices
"Big Mushroom"
- Draw 2 fewer cards at the start of battle. Gain +20 Max HP
"Rich Mushroom"
- Lose 15 HP. Upgrade 3 random cards
Recommended Choice
"Rich Mushroom" is the recommended pick in most situations. Upgrading 3 cards significantly raises the offense and defense of your run. Losing 15 HP is not trivial, but the upgrade benefits carry through every remaining battle, so it pays off long term.
"Big Mushroom" dangles a tempting +20 Max HP, but the penalty of drawing 2 fewer cards at battle start is extremely heavy. A smaller opening hand greatly restricts what you can do on turn 1, with potentially fatal consequences in Act 2+ Elite and Boss fights. There are very few cases where +20 Max HP is worth that downside.
Strategy
- The -2 opening draw penalty is hard to recover from with Relics or other effects, so Big Mushroom is usually one to avoid
- 15 HP damage can be recovered at a Rest Site or with Potions, but a permanent draw reduction has very few counters
- The upgrade targets are random, but 3 simultaneous upgrades is the equivalent of 3 Rest Site visits. Time efficiency is excellent
- If you are at 20 HP or less and the next battle looks dangerous, eating the Rich Mushroom could put you in lethal range, so be careful. Even then, Big Mushroom's draw penalty deserves serious thought before taking
- Only if you have lots of card draw (draw cards, Relics) does Big Mushroom's downside become mitigable
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