Choices
"Enter the Hole"
- Remove 2 cards from your deck. Add the Curse "Normality" to your deck
"Investigate the Hole"
- Enchant 1 card with Perfect Fit
Recommended Choice
"Investigate the Hole" and the Perfect Fit enchantment massively strengthens a key card, so if the deck's core is defined, this is a top pick. If you can choose the target well, it is the first option.
"Enter the Hole" trades 2 removals for Normality. Normality limits you to 3 cards played per turn, which is a Curse that severely restricts deck motion. Net compression is 1 card, but Normality's impact is heavy. Only consider it if you can remove the Curse soon after.
Strategy
- The Perfect Fit target choice is the most important decision. Pick the card you play most often and that also benefits most from the boost
- Normality is among the worst Curses. A 3-card-per-turn cap is crippling for combo decks and can outweigh the 2 removals
- If you have Curse removal lined up (shop removal, specific cards or Relics), "Enter the Hole" to get 2 removals and then cut Normality is a valid plan
- If you do not have a standout card to enchant, the risk of Normality still makes "Investigate" on a middling card the safer choice
- Late Act 2 with a clear direction and a scaling-core card maximizes Perfect Fit's value
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