A common relic that grants +1 energy every 3 turns. The effect — energy gain — is a top-tier value for a common, and benefits compound in long fights. It does not fire every turn, but in boss fights you will see multiple triggers, reliably raising combat output.
Character Ratings
| Character |
Rating |
Comment |
| Ironclad |
B+ |
Dump high-cost cards on the bonus-energy turn for big spikes |
| Silent |
B+ |
Many low-cost cards means the extra energy converts to a flurry of actions |
| Defect |
B+ |
Use the bonus energy for power setups and orb manipulation |
| Necrobinder |
B+ |
Offsets summon costs and reduces tempo loss |
| Regent |
B |
Energy is easier to manage, so the bonus feels smaller than for other characters |