Meat on the Bone is a Rare relic that heals 12 at combat end if HP is at 50% or less. Conditional, but rough fights where you've been ground down get an automatic heal afterward, making HP management across the run dramatically easier. It shines most from mid-run onward when trash and Elite fights start dealing more damage.
Character Rating
| Character |
Rating |
Comment |
| Ironclad |
S |
Stacks with built-in healing for extremely stable HP, opening aggressive route options. |
| Silent |
S |
HP tends to drop, so triggers fire often — effective heal count is high. |
| Defect |
S |
Covers damage taken during setup, letting you prioritize rest-site Upgrades. |
| Necrobinder |
S |
Stabilizes damage before minions are fully deployed by healing afterward. |
| Regent |
S |
Helps survive the hit-prone early game and raises overall run stability. |