Ember Tea is a temporary Event relic that grants +1 Energy for the next 3 combats. It only covers 3 fights, but the +1 Energy effect is very strong, and timing it on an Elite or Boss fight yields a huge advantage. Unlike standard Energy relics it has zero drawbacks, so it works as a pure 3-combat power spike.
Character-Specific Ratings
| Character |
Rating |
Notes |
| Ironclad |
B+ |
Leverages extra Energy to spam high-cost cards over 3 fights |
| Silent |
B+ |
More throughput accelerates shiv and poison deployment |
| Defect |
B+ |
Orb setup wants Energy, so +1 adds big value |
| Necrobinder |
B+ |
The opening for summon cards improves for 3 fights |
| Regent |
B+ |
More Energy smooths out paying Star costs |