Basic Info
| Item | Details |
|---|---|
| English Name | Walrus Tusk |
| Rarity | Common |
| Price | 4G |
| Type | Nature Accessory |
| Class | Neutral |
| Size | 2 slots |
| Activation | At battle start (one-shot) |
| Overall Tier | B (A as a crafting material) |
Effect
- At battle start: gain Spikes 1
Spikes is a buff that reflects damage back at the attacker when you are hit. Each stack reflects 1 damage, and stacks do not decay over time. The more attacks you take, the more cumulative reflect damage adds up — a passive counter.
Evaluation & Analysis
Walrus Tusk's solo power ("2 slots for Spikes 1") is modest, but its true value shows in serving as the starting point of four important crafting routes. The wiki and community consistently note "unsatisfying on its own, but rich in craft options." It is featured in GameRant's top 10 BPB items. 4G is steep for the base item, but reasonable as a materials investment for the crafting chain.
The four crafting routes, each developing into different strategies:
- Spike Shield (Walrus Tusk + Wooden Buckler): Early, affordable defense + counter. Ideal for Berserker / Adventurer durability builds
- Tusked Shortbow (Walrus Tusk + specific materials): Bow weapon whose damage rises with Spikes stacks. The DPS core of Spikes builds
- Piercing Tusk Arrow (Walrus Tusk + specific materials): Spikes-piercing weapon. At high Spikes, ignores Shield and damages HP directly
- Attack Claw (Walrus Tusk + specific materials): Offense-type melee. Ideal for Reaper Poison + Spikes double-debuff builds
Spikes stacks can be supplied from multiple sources, and a dedicated Spikes build combines the following:
- Walrus Tusk: Spikes 1 at battle start
- Pineapple: Spikes 1 every 4s (Legendary)
- Topaz (in backpack): Spikes 1 every 2s
- Tough Hide Cloak: Spikes gained on being attacked
Combining these can accumulate 20-40 Spikes per match, pushing Tusked Shortbow's effective damage to remarkable heights. Because faster enemy attack speed grants more reflect procs, the setup also functions as a meta counter against volume builds (Ranger spam bows, Pyromancer Flame Whip).
The biggest Spikes weakness is passivity — you need to be attacked for the reflect to fire. But Tusked Shortbow and later upgrades actively convert Spikes into damage, so mid-to-late game overcomes this weakness. Start with Walrus Tusk, pick a craft route in mid game, and complete a Spikes specialist by the late game — a long-term investment build starting point.
Class-by-Class Evaluation
| Class | Rating | Notes |
|---|---|---|
| Ranger | B | Tusked Shortbow route builds Spikes-stack damage. Great fit with bow builds |
| Reaper | B+ | Attack Claw craft enables Poison + Spikes double-debuff build |
| Berserker | A- | Spike Shield reflects Berserk incoming damage. Durability + reflect combo |
| Pyromancer | C+ | Weak direct synergy with Heat/Cold, but Spike Shield durability still helps |
| Mage | C+ | Weak direct synergy with Mana core. Trinity set takes priority |
| Adventurer | B+ | Pineapple + Walrus Tusk Spikes stacking is powerful. Core of off-meta strategies |
| Engineer | B | Passive counter + use-speed buff compatibility. Tusked Shortbow for volume damage |
Recommended Usage
- Walrus Tusk alone is weak — pick a craft target among the four routes at purchase time
- Berserker / Pyromancer / Adventurer: prioritize Spike Shield (craft with Wooden Buckler). Early defense + counter
- Ranger / Engineer: build Spikes-stack damage via the Tusked Shortbow route
- Reaper: Attack Claw for a Poison + Spikes double-debuff build
- For serious Spikes builds, multi-buy (2-3 copies) + Pineapple + Topaz targets 20-40 stacks per match
- 2 slots is modest, so place on the backpack edge to avoid crowding the central weapon area
- Against fast-attack opponents (Ranger spam bows, Flame Whip, Double Axe), its value as a counter spikes
- Pair with Garlic (Shield supply) to preserve durability during Spikes firing time and maximize reflect damage
Strong Synergies
| Item | Reason |
|---|---|
| Wooden Buckler | Crafting material for Spike Shield. Affordable early defense + counter |
| Pineapple | Spikes 1 every 4s Legendary food. Main supplier of the Spikes stack build |
| Topaz (in backpack) | Spikes 1 every 2s. Sustained Spikes supply for stacking |
| Tough Hide Cloak | Spikes gained on being attacked. Passive synergy where taking damage grows Spikes |
| Garlic | Shield supply preserves durability during Spikes firing. Extends reflect-damage time |
| Tusked Shortbow | Walrus Tusk upgrade. Bow whose damage rises with Spikes |
| Piercing Tusk Arrow | Spikes-piercing weapon. Ignores Shield at high Spikes |
| Spike Shield | Walrus Tusk + Wooden Buckler craft. Defense + counter in one |
Build Examples
Berserker Spike Shield Durability
Secure Walrus Tusk + Wooden Buckler → Spike Shield early to convert Berserk incoming damage into reflect damage. Run alongside Doom Greatsword / Heroic Sword Berserk builds for an aggressive stance that still chips the opponent via reflect. Tough Hide Cloak + Garlic layers more defense into an ironclad form.
Adventurer Spikes Stack Off-Meta
Walrus Tusk x2 + Pineapple + Topaz (backpack) accumulates 20-40 Spikes per match. Tusked Shortbow converts them into active damage while reflect adds damage — a Spikes-specialized off-meta build. Combined with Lucky Clover and Acorn Necklace, crit rate also lifts.
Reaper Poison + Spikes Double-Debuff
Walrus Tusk + specific materials → Attack Claw, then combine with Belladonna's Whisper and Emerald for Poison + Spikes layering. The enemy takes reflect when attacking and Poison DoT when passive — a "lose by any choice" state.
Anti-Fast-Attack Meta Build (class-agnostic)
Walrus Tusk x2 + Topaz + Tough Hide Cloak counters Ranger spam bows, Flame Whip, and Double Axe. The more the enemy attacks, the more Spikes fire — a dedicated build that pushes fast-attackers into self-destruction.
Pitfalls & Cautions
- Solo power is modest. 2 slots for Spikes 1 is weak — buy with crafting in mind
- Spikes is passive: the reflect fires only if the enemy attacks you. Ranged-only opponents reduce reflect opportunities
- Only one of four crafting routes (Spike Shield / Tusked Shortbow / Piercing Tusk Arrow / Attack Claw) can be picked — commit to one and abandon the others
- Spikes requires being hit to produce value. Against one-sided high-damage rushes, value drops
- If craft materials (Wooden Buckler, specific materials) never line up, raw Walrus Tusk becomes dead slot pressure by late game
- Pineapple is Legendary food with low appearance rate. Serious Spikes builds depend heavily on shop RNG
- If the enemy has Spikes-bypassing effects (Shield penetration, indirect damage), reflect doesn't land
- Even 2 slots is non-trivial bag real estate. Main weapon / key accessories take priority
Crafting Results
This item feeds into the following upgrade paths.
| Result | Ingredients | Notes |
|---|---|---|
| Spike Shield | Walrus Tusk + Wooden Buckler | Defense + Spikes reflect. Affordable early defensive upgrade for Berserker / Adventurer |
| Tusked Shortbow | Walrus Tusk + specific materials | Bow whose damage rises with Spikes. Main DPS source for Spikes builds |
| Piercing Tusk Arrow | Walrus Tusk + specific materials | Spikes-piercing weapon. At high Spikes, ignores Shield and damages HP directly |
| Attack Claw | Walrus Tusk + specific materials | Attack-type melee. Ideal for Reaper Poison + Spikes double-debuff builds |
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