Adventurer
Mercury Poison Melee Build
Mercury Poison Melee Build
Core Mechanic
The Mercury class item, Mercury Elemental, regenerates Stamina based on adjacent melee weapon count and converts a fraction of melee/ranged damage into armor. A unique build that runs many melee weapons — normally a "do not over-equip" category.
It also applies poison to both players per 1 Stamina spent, so it pairs well with poison mechanics.
Recommended Subclass: Mercury
Mercury is mandatory at Round 8. Mercury Elemental is the centerpiece.
Core Items and Placement
| Item | Role |
|---|---|
| Mercury Elemental | Class core; Stamina regen & damage → armor conversion |
| Melee weapons (multiple): Dagger, Spear, Hammer, etc. | Main damage |
| Poison items (Fly Agaric, Pestilence Flask) | Poison mechanic support |
| Holy Armor or Emerald | Self-poison defense |
| Armor / Shield | Defensive layer |
| Banana | Stamina supply |
Center Mercury Elemental and place 5-7 melee weapons in adjacent slots. Socket Emeralds into melee weapons to lift poison damage.
Build Order
Early game (Rounds 1-6)
Prioritize melee weapons (Dagger, Short Spear) and Healing Herbs. Chip with Wooden Sword.
Mid game (Rounds 7-12)
Take Mercury at Round 8. Center Mercury Elemental and place melee weapons around. Splice in poison sources (Fly Agaric, Pestilence Flask).
Late game (Round 13+)
7 melee weapons + Mercury Elemental + Emeralds is the finished form. Stamina regen keeps weapons firing, damage → armor conversion keeps defense solid.
Tactics and Positioning
This build "runs many weapons at high speed". Stamina regen makes resource management easy, but don't forget self-poison defense (Holy Armor, Emerald, debuff cleanse).
Difficult Matchups and Counters
- Buff-strip: removing Mercury Elemental buffs hurts. Counter with Amethyst.
- High armor: melee weapons have low single-hit power, so mix in a Double Axe.
- Opening-rush: assembly takes time in some cases. Layer shield + helm early.
Variations
Combining with Treasure Hunter (Fedora) creates a buff-steal + many-weapons hybrid. Pairing with Balancer (Scale) for trigger speed is also effective.