Skip to main content
メインコンテンツへ

Overview

Field Value
Name (EN) Merry Andy
Name (JP) メリーアンディ
Rarity Uncommon
Cost $7
Effect +3 Discards per round, -1 Hand
Unlock Available from the start (no unlock required)
Trigger Type Passive (every round)
Overall Tier A+

Rating & Analysis

Merry Andy is a sharp trade-off Joker+3 discards / -1 hand per round. Standard 4 discards becomes 7, dramatically lifting the ceiling of discard-axis builds. The -1 hand penalty is real, but discard-rich play means you can craft strong hands in fewer plays.

The dream pairing is discard-axis scalers — Yorick (+1 Mult per 5+ discards), Hit the Road (+x0.5 per Jack discarded), Burnt Joker (level the discarded hand), DNA (single-play duplication). +3 discards reliably enables "build the perfect hand" strategies.

Red Deck (+1 discard) stacks for 8 total discards per round — turning every round into a discard-spam plan. Blue Deck (+1 hand) cancels out Merry Andy's hand penalty, enabling hybrid plays. Tier lists rate Merry Andy A+. The $7 cost is fair.

Good Joker Synergies

Joker Why
Yorick +1 Mult per 5+ discards — Merry Andy makes the trigger trivial.
Hit the Road +x0.5 Mult per Jack discarded — more discards = more triggers.
Burnt Joker Levels the first-discard hand — wider hand selection.
DNA Single-card play with discards reshaping the hand reliably.
Green Joker +Mult per remaining discard — caution: spending reduces it.
Banner +30 Chips per remaining discard — caution: opposite incentive.

Recommended Builds

Build Core Loop Target Consumables
Discard scaling Yorick + Burnt Joker + Merry Andy Enhancement Tarots
DNA + Merry Andy Same-rank duplication + extra discards reshape hands DNA-supporting hands
Hit the Road Jack axis Discard Jacks aggressively for +Mult Pareidolia
Red Deck + Merry Andy 8 total discards = aggressive discard plays Enhancement Tarots

Tips & Usage

  • Use +3 discards as compensation for -1 hand: build a strong 1-hand kill.
  • Red Deck stacks to 8 discards/round — supports discard-spam play.
  • Banner (rewards saved discards) conflicts with Merry Andy — don't combine.
  • Green Joker pairs cautiously: spending discards reduces its bonus.
  • Mr. Bones can absorb the occasional 1-hand-short round from -1 hand.

Caveats

  • -1 hand is a real drawback — 1-hand clears or strong hands are essential.
  • Builds that avoid discards waste Merry Andy.
  • Banner / Green Joker (remaining-discard incentive) conflict — avoid pairing.
  • Perishable Merry Andy is risky — losing the discard buff hurts.
  • Hand-count Jokers (Banner, Burglar, Green Joker) lose efficiency due to -1 hand.