
Trading Card
UncommonJokerトレーディングカード
Effect
If the first discard of a round has only 1 card, destroy it and gain $3
Cost: $6
Community Rating-
Overview
| Field | Value |
|---|---|
| Name (EN) | Trading Card |
| Name (JP) | トレーディングカード |
| Rarity | Uncommon |
| Cost | $6 |
| Effect | If the first discard of the round is a single card, destroy it and gain $3 |
| Unlock | Available from the start (no unlock required) |
| Overall Tier | C |
Rating & Analysis
Trading Card is modest on its own, but it can still earn a slot as a specific synergy piece or early-game filler. Economy effects broaden your shop options — combine with interest ($1 per $5, cap $5) to build a bank. Destroying cards also compresses the deck, making it easier to draw key cards in the long run.
Good Synergies
| Combo | Why |
|---|---|
| Merry Andy | +3 discards raises turnover. |
| Wasteful / Recyclomancy | Permanent +1 discard. |
| Yorick | The strongest scaler on the discard axis. |
| Seed Money / Money Tree | Raises the interest cap to keep funds compounding. |
| Bootstraps / Bull | Turns held money directly into score. |
Recommended Decks
- Red Deck: +1 discard accelerates scaling.
- Anaglyph Deck: Double Tag doubles Ethereal Tag / Juggle Tag and friends.
- Yellow Deck: Starts with +$10 as a launching pad for the economy line.
- Green Deck: Unused hands/discards pay income (no interest).
Tips & Usage
- Prioritize vouchers that increase discards: Grabber → Nacho Tong, Wasteful → Recyclomancy.
- Joker slots are scarce. Run Negative Tag / Ectoplasm / Antimatter in parallel to expand your slots.
Caveats
- Has a destruction risk on the triggered card. Keep Mr. Bones as insurance.
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