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Armageddon
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Armageddon

Creates a meteor shower upon hitting an enemy. The meteor shower lasts for {[armageddon_len]} seconds and deals {[min_armageddon_damage]}-{[max_armageddon_damage]} damage / second to enemies within a {[range]} tile radius.

Armageddon Ball Guide

Quick Reference

Item Details
Effect Creates a meteor shower on hitting an enemy. The meteor shower lasts for a set duration, dealing damage per second to all enemies within its radius
Category AOE Zone / Sustained Damage
Tier S

Rating

Armageddon is an S-tier AOE zone ball. Upon impact, it deploys a meteor shower at the hit location — a persistent zone that deals continuous per-second damage to every enemy within its radius for its full duration.

Unlike Landslide (which destroys the ball on impact), Armageddon doesn't self-sacrifice — the ball continues and you can fire it again while the meteor shower zone persists. This makes it far more efficient in extended engagements: fire it at a boss, let it damage for its full duration, fire again as soon as the previous zone expires.

Multiple meteor shower zones overlapping in the same area stack their damage per-second, making Armageddon builds that fire repeatedly into the same zone extremely powerful.

When to Pick

  • Boss fights where you can keep renewing the zone for continuous high DPS
  • Dense enemy stages where many targets occupy the zone simultaneously
  • Builds with zone-duration extensions or CC to keep enemies in the zone longer
  • Late game where raw area damage density is needed

Best Characters

Character Synergy Reason
Zone control builds S CC slows/freezes enemies inside the meteor zone for maximum exposure time
Endurance builds S Longer rounds = more total meteor zone DPS accumulated
Boss-specialist builds A Boss's limited movement means the zone runs its full duration reliably

Recommended Passives

Passive Synergy
Zone damage up Directly increases per-second meteor damage
Zone duration extension Longer shower means more total damage per placement
Zone radius increase Wider zone catches more enemies per active second
CC effects Slow/freeze keeps enemies in zone longer
Multi-shot Multiple simultaneous meteor zones multiply total DPS

Tips

  1. Plant under bosses — boss limited mobility means full-duration zone DPS every placement
  2. Layer zones — fire into the same area repeatedly to stack overlapping meteor showers
  3. Combine with CC — freezes and slows force enemies to stay inside the zone longer
  4. Renew constantly — keep cycling shots so a new zone starts as the previous one expires

TL;DR

Armageddon deploys a persistent meteor shower zone on impact dealing area DPS for the duration. S-tier zone-control powerhouse. Strongest in boss fights and combined with CC effects that keep enemies in the zone.