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Sniper
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Sniper

Pierces enemies and shoots {[min_babies]}-{[max_babies]} sniper baby balls after hitting a wall. Sniper baby balls pierce enemies but are destroyed upon hitting a wall.

Overview

  • Name: Sniper (狙撃手)
  • Effect: Pierces enemies and spawns multiple sniper baby balls on wall impact. Baby balls also pierce but die on the next wall hit. Also boosts your crit chance.
  • Added: April 27, 2026 (Shadow Update)

Rating

A Shadow Update pierce + crit + multi-spawn ball. Triple-stage value: pierce through enemies, split into baby balls on a wall, and crit-amplify all of it.

The crit chance bump is the standout feature — patches Tiptoer's low base damage and powers up any crit-stack build into nuclear single-target output.

Baby balls die on wall contact, so aim for central walls rather than edge corners to maximize baby-ball field time.

Best Pairings

  • Tiptoer — patches her low damage with crit
  • Physicist — pierce-friendly physics
  • Tunneller — vertical wrap stretches the pierce line
  • Archer Statue — stacking crit chance
  • Crit-multiplier passives — burst single-target damage

Evolutions

  • Sniper + Crit → higher crit chance / multiplier
  • Sniper + Pierce → more baby balls / longer pierce

Playstyle

  • Aim for central walls so baby balls spread across the field
  • Build core for any crit-focused comp
  • In open arenas, baby balls survive longer; in tight maps they die fast