Basic Info
| Item | Details |
|---|---|
| English Name | Stone |
| Rarity | Common |
| Price | 1G |
| Type | Ranged Weapon (Nature) |
| Class | Neutral |
| Damage | 2-4 |
| Attack Speed | 2.5s (triggers once per battle) |
| Stamina Cost | 0 |
| Accuracy | 70% |
| Shield Break | 4 |
| Sockets | 0 |
| Size | 1 slot |
| Overall Tier | B- (A as a crafting material) |
Effect
A ranged weapon that throws once per battle. On hit: breaks 4 Shield (Block). Zero stamina cost. Sells for 1G — identical to its purchase price, making it effectively risk-free to buy.
Evaluation & Analysis
Stone is the most oddly positioned weapon in BPB, combining a minimum price (1G), "zero stamina," "1 slot," and "sell price equals buy price." Its solo power is extremely narrow — "throw once and it's over" — but its hidden 4 Shield-break value and its role as a crafting hub are where its true worth lies.
The biggest advantage is the economic flexibility of "effectively zero purchase risk." You can buy one for 1G and sell it back for 1G, which means Stone is the ideal slot-filler while your build is still taking shape. It dramatically expands your early-game backpack flexibility by letting you stall until the shop offers clearer direction.
In combat, the opening "break 4 Shield" is the key point. Against Block-focused lineups (Stone/Shield/Tough Hide Cloak), it strips Block before your main weapon swings, helping all subsequent damage land. The effect is most noticeable against Berserker and Adventurer.
On the crafting side, Bag of Stones is the most important target. Bag of Stones is a proper repeatable ranged weapon — completely different from Stone on its own — and functions as a ranged sub-weapon for Reaper and Adventurer builds. Stone Golem (Stone x4) is a high-HP pet and the endgame piece of dedicated Stone-collecting builds.
A hidden route: synergizing with Shovel, Offering Bowl, and Stone Badge accessories that "increase Stone's shop appearance rate." Stone-collecting builds work across classes as a rare off-meta strategy, letting you deploy multiple Stone Golems from a large Stone hoard.
Class-by-Class Evaluation
| Class | Rating | Notes |
|---|---|---|
| Ranger | B- | Shortbow is generally prioritized for ranged, but 1G slot-filling + Shield break still helps as support |
| Reaper | B+ | Bag of Stones craft turns it into a ranged poison-stack source. Strong as a Poison-build ranged side arm |
| Berserker | B | Zero stamina does not eat into Double Axe / Doom Greatsword's stamina budget. The opening Block break is useful |
| Pyromancer | B- | Material value via Strong Stoneskin Potion. Stone-collecting does not conflict with Heat |
| Mage | B | Stone Golem gives you a high-HP pet. No direct Mana synergy, but a durability buffer |
| Adventurer | A- | Random-event stored effects raise Stone's value dramatically. Pairs well with Bloodthorn / off-meta builds |
| Engineer | B | Zero stamina does not interfere with charge-based weapons. Rated higher if going Stone-collecting |
Recommended Usage
- At 1G with zero risk, just buy it if you have one empty slot. Optimal as insurance before your build solidifies
- The opening 4 Shield break hits Block-focused lineups hard. Works as a counter option against Stone-shield and Berserker
- Bag of Stones craft is the top early-to-mid priority. A proper repeatable ranged weapon — entirely different from raw Stone
- Stone Golem (Stone x4) is the endgame of the Stone-collecting route. Accelerate with Shovel and Stone Badge to raise Stone appearance rates
- The zero stamina trait pairs with stamina-hungry builds (Doom Greatsword, Double Axe) — Stone adds passive damage without taxing their stamina
- Because sell price matches buy price, you can offload it for 1G if it becomes dead weight. A safety net against bad shop luck
- Pair with Offering Bowl and Stone Badge for a dedicated Stone build — a unique winning path worth remembering
Strong Synergies
| Item | Reason |
|---|---|
| Bag of Stones | Crafts Stone into a repeatable throwing weapon. The most important merge — practical value soars |
| Stone Badge | Enhances Stone-item synergies and raises shop appearance rates. Core accessory for Stone-collecting |
| Shovel | Raises Stone's shop rate. Essential for accelerating Stone Golem builds |
| Offering Bowl | Triggers bonuses on Stone sacrifices. Core piece of Stone-collecting builds |
| Whetstone | Damage +1 boosts Stone and Bag of Stones output |
| Stoneskin Potion | Merges with Stone into Strong Stoneskin Potion — enhanced petrified defense |
| Stone Golem | Stone x4 creates a high-HP pet. The finisher for Stone-collecting builds |
Build Examples
Reaper Bag of Stones Ranged Poison
Secure two Stones early and craft Bag of Stones. Run it alongside Belladonna's Whisper for a dual-line melee + ranged poison offense. Bag of Stones is repeatable, so it becomes a ranged poison-stack supplier that pressures the opponent's back row.
Stone-Collecting Specialist (class-agnostic)
Secure Shovel, Stone Badge, and Offering Bowl early to massively inflate Stone shop rates. Mass-buy Stones → deploy multiple Stone Golems for a high-HP pet army. Particularly effective on Mage and Adventurer.
Berserker Anti-Block Opener
In Double Axe or Doom Greatsword builds, slot one or two Stones as opening Shield breakers. When facing Block-heavy opponents, you shred their Block at no stamina cost and buff your opening damage.
Pitfalls & Cautions
- On its own, Stone only triggers once per battle — extremely narrow. Always use it as crafting material or sub-damage, never as a solo source
- 70% accuracy is among the lowest; the critical opening Shield break fails 30% of the time. Know it carries RNG weight
- Keeping a raw Stone into mid-game is a clear loss. Merge into Bag of Stones or Stone Golem by Round 4-5, or sell for 1G
- Stone-collecting builds are powerful when they come online but depend heavily on shop luck. If Shovel and friends never appear, the plan collapses
- Without Stone Badge or Shovel, gathering four Stones for Stone Golem may happen too late, leaving you with no mid-game damage
- The 1-slot size is economical, but buying many copies fills your bag and pushes out main weapons and gems. Treat it strictly as empty-slot filler
Crafting Results
This item feeds into the following upgrade paths.
| Result | Ingredients | Notes |
|---|---|---|
| Bag of Stones | Stone + specific materials | Evolves into a repeatable ranged weapon — completely different from raw Stone |
| Stone Golem | Stone x4 | High-HP pet. Endgame of Stone-collecting, high-reward when it lands |
| Strong Stoneskin Potion | Stone + Stoneskin Potion | Enhanced petrified defense potion |
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