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[Dominion] Peasant Card Guide - Path to Teacher
Rating of the Adventures card Peasant. Cost 2 Action-Traveller. Start of the Teacher line.
Peasant
Basic Info
- Type: Action-Traveller
- Cost: 2
- Effect: +1 Buy / +$1 / May exchange for Soldier on discard.
- Traveller line: Peasant → Soldier → Fugitive → Disciple → Teacher
Rating
Start of the Teacher Traveller line. +1 Buy +$1 is modest, but the line endpoint (Teacher with token distribution) makes Peasant valuable.
Strength: "$2 +Buy + Teacher progression." Like Page, an important Traveller starter.
How to Play
Early $2 slot: buy Peasant. 1-2 copies.
Exchange to Soldier → Fugitive → Disciple → Teacher. Teacher arrival = near-win-level boost.
Key Combos
Peasant + Teacher line: tokens unlock at endpoint.
Peasant + King's Court: +2 Buys / +$2.
Synergies
- Teacher: end target.
- King's Court: doubling.
- Remodel: pre-Teacher alternative.
Counters & Bad Matchups
- Short games: don't reach Teacher.
- Strong existing +Buy: Peasant unneeded.
Advanced Tips
Exchange only on discard.
Default-advance every turn. Don't stall.
Run Page + Peasant simultaneously for Hero+Teacher dual line.